BIG stompy robots... really BIG

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mrbobbins
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BIG stompy robots... really BIG

Post by mrbobbins »

So we decided to take over the world...
Image

First off India was a mild irritation
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The attacking horse
I'm Blue, Fear is Red, Roman is.. Turquoise?, guess who is orange... yes that's right, 'slinger

The aftermath of the Indian massacre

Roman's Soul Ripper gets frisky with mine and decides to pro-create
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Incredibly some of Mr Yellow's horses escaped!!, well just one..
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And so onwards to our last foe, Mr Black, oh dear he's quite well defended, this might end badly...
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Best send a couple of Nukes in. or twelve.
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CLICKY FOR MASSIVE ANIMATED MAP!! Try and count the Nukes

All in all an epic battle lasting about 5 hours, utterly utterly awseome.
Last edited by mrbobbins on March 19th, 2007, 14:25, edited 1 time in total.
friznit
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Post by friznit »

You killing each other evily or working 5punkily to nail Mr Computer? I'm crap at these sorts of games but might be persuaded if another 5punker held my hand throughout
Gunslinger42
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Post by Gunslinger42 »

We all teamed up against 3 computer armies.

To be honest they didn't put up much of a fight, it only took so long because everything kept spazzing out and taking ages to move/build
mrbobbins
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Post by mrbobbins »

Yeah we need to ramp up the AI next time, to give us a bit of a scare

Join in Friz, we'll show you how it all works (but I wont hold your hand unless you at least buy me a drink first)
Hehulk
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Post by Hehulk »

Damn, 5 hours :shock:

*Runs to the shops with his nice fresh pile of squids
mrbobbins
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Post by mrbobbins »

Hehulk wrote:Damn, 5 hours :shock:

*Runs to the shops with his nice fresh pile of squids
:sweep:
Hehulk
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Post by Hehulk »

Supcom is one of those rare gaims that would A) take me a week to floor and B) I like enough (and this is really rare mind) of the demo to want to part with cash for.
Lee
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Post by Lee »

I've found an updated version of the map you were playing, it has much nicer textures: http://supremecommander.filefront.com/s ... le/76332/1

When you copy the folder over make sure you rename it to SCMP_bal01 or it wont work.
Fear
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Post by Fear »

It was fun. I was shit tho, my economy was a load of wank and kept me out of the game in any real capacity.

Last night I played 1v1 against AI on the hardest level and got my arse fed to me, and then a 1v1 on medium and did quite well until he got heavy artillery without me spotting it and managed to take out my reactors which in turn took out half my base.

I think it is the size of the map that neutered the AI more than the difficulty they were set at.

Lets do it again.
mrbobbins
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Post by mrbobbins »

Lee wrote:I've found an updated version of the map you were playing, it has much nicer textures: http://supremecommander.filefront.com/s ... le/76332/1

When you copy the folder over make sure you rename it to SCMP_bal01 or it wont work.
Cool, looks like more resource locations as well

Plus this:
I also changed the ai markers quite alot, added many new defencive and naval markers ... The ai aint kidding around on this map anymore
Roman Totale
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Post by Roman Totale »

That game was immense fun. So much so in fact that I forgot to eat (asides from Cherry Bakewells and a packet of Spicy Jalapeno and Lemon flavoured crisps, the latter of which upset my delicate stomach).

India - BOOM!

Korea - BOOOOOOOOOOOM!

Only problem was my land units that seemed to take half an hour to move 2 steps. That's the third time now I've built a big monkeyrobotthing and it's done bugger all.
mrbobbins
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Post by mrbobbins »

I finished the UEF campaign yesterday, bit dissapointed with the length (Pffft) of only 6 missions.

I started off on easy though with the intention of seeing if I liked the game (I do) and to get to the superweapons faster, although as it turns out I played with them in the multiplayer games first.

Going to try Aeon on medium then Cybran on hard.

The final mission of UEF was really good and even on easy it was fairly tough, I'm glad that through our multiplayerings I learnt how important Nuke defence is!, one still got through though so things were a bit tense for a while.

I suspect I'll get my ass handed to me on higher levels :rectum:
amblin
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Post by amblin »

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Last edited by amblin on May 6th, 2014, 10:35, edited 1 time in total.
eRabbit
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Post by eRabbit »

My computer won't run it, you sadistic bastards DAMN YOU!!!! :shakefist:
mrbobbins
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Post by mrbobbins »

amblin wrote:Damn you. Damn you all to hell.

I've just ordered this.

:)
I think I'm gonna buy it actually, aside from the attraction of a French tech tree you get with it (apparently much more widespread than Just Roman getting one :lol:, and you can email them to request an english one) some proper online play is quite appealing, there is a BEEF style ranking system and launching today is a google maps style world map showing where Sup Com games are being played, actually I'm not really sure what the point of the map thing is :?

Edit: Get proper tech tree info
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Post by FatherJack »

mrbobbins wrote:aside from the attraction of a French tech tree you get with it (apparently much more widespread than Just Roman getting one :lol:, and you can email them to request an english one)
I forgot about that, I was supposed to go back to Gamestation and get one. Any ideas what the email address is? Not that I look at it that much.

I managed to get past the tutorial, finally.
mrbobbins
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Post by mrbobbins »

:above: Ninja edit about a second before you posted
FatherJack
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Post by FatherJack »

THQ wrote:Answer: Phone THQ UK 0870 608 0047, leave your name, email, phone number, and address with them and a description of what is wrong with your copy of Supreme Commander. They will mail you the proper items in a few business days.
A phone number? But it's 2007!
Lateralus
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Post by Lateralus »

Fret not - the message is probably heard by an automatic computer listen-o-tron and then promptly dispatched automagically to an address in Scunthorpe, regardless of where you actually live.
amblin
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Post by amblin »

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Last edited by amblin on May 6th, 2014, 10:35, edited 1 time in total.
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