Patch 3.2

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Sheriff Fatman
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Patch 3.2

Post by Sheriff Fatman »

Only on the test realm at the moment. But blimey. Holy wholesale changes Batman!

http://www.worldofwarcraft.com/patchnot ... notes.html
Dr. kitteny berk
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Post by Dr. kitteny berk »

Yup, there's a lot of changes, mostly for the better.

Apart of course, for the ones that affect the classes I play :P
Imperatore
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Post by Imperatore »

I used to love this game pre BC but now it's just not great. Although I imagine for people who didn't play vanilla it's fine.
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Post by friznit »

I've been playing since release and I'm still enjoying it. Moreso than vanilla in many ways, but each to their own.

Yes, a veritable butt load of changes, especially the long promised paladin 'loving', though much of it looks like a significant 'reworking' rather than any straight buff.

I'm not sure I understand the significance of the Block Value changes. Especially for a warrior, nearly all the 'on use' BV toys are so out of date that even with double the effect they're still much worse alternatives than currently available gear.
Roman Totale
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Post by Roman Totale »

Hmm, don't like the sound of the changes they're making to Unholy DKs.
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Post by Dr. kitteny berk »

the DK stuff seems fettled, but not heavily broken, nice to see they're attempting to make DW usable though.
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Post by Dog Pants »

Some nice stuff there, esprcialy new pets. Looks like Shamans have been given a little love, although I'm not sure how the resto changes will pan out yet.
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Post by Hehulk »

I asked what our resident shaman said about the restro changes. He started having an orgamism over skype, so I guess they're a good thing on paper.

Those minor changes to mages are nice as well
Dog Pants
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Post by Dog Pants »

I wouldn't go so far as to have an orgamism.
Dr. kitteny berk
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Post by Dr. kitteny berk »

Dog Pants wrote:I wouldn't go so far as to have an orgamism.
What is an orgamism, and when is it appropriate to have one?
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Post by Dog Pants »

It's like an anurism, but with more vomiting and body hair. I'd have said it would have been appropriate if all classes were merged into one Death Huntardin class, instantly promoted to level 80, and forced to run Ulduar until they prolapsed.
HereComesPete
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Post by HereComesPete »

Hehulk wrote:He started having an orgamism over skype
Sexual origami? More of that cock organ thing I mentioned a while ago? The explosive creation of extremophile zygotes from which all 5punkers are formed?

Good job skype isn't scratch and sniff really.
Dr. kitteny berk
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Post by Dr. kitteny berk »

3.2 preload has started, changelog is long and has interesting stuff that weren't in there last month.

Noteworthy things:

Code: Select all

* Players will now be able to trade soulbound items with other raid or group members that were eligible for the loot. This system will work like the Item Buy Back system and allow 2 hours for players to trade an item after it has been looted. Players who choose to enchant or add gems to the item will get one last confirmation before losing the ability to trade the item.


 User Interface

    * Quest creatures and objects will now show on the player's world map.
          o A skull graphic will be placed on the map in the general area where players can find creatures they must kill for a quest.
          o A skull graphic with red eyes will be placed on the map in the general area where creatures can be found that must be killed in order to collect quest objects.
          o A gear/cogwheel graphic will be placed on the map in the general area where players must loot quest objects found in the world.
          o A chat bubble graphic will be placed on the map in the general area where players must interact with a specific NPC for a quest.
          o A yellow question mark graphic will show on the map to provide the location of a NPC whose quest the player has completed.


# Portal areas in all major cities now offer a portal to the Blasted Lands near the Dark Portal.
# Once crossing through the Dark Portal, players can access a flight path directly from the Stair of Destiny to Shattrath.
# A new zeppelin docking ramp has been added to Thunder Bluff allowing Horde players easier transport to and from Orgrimmar.
HereComesPete
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Post by HereComesPete »

Needs the option to have a war style 'go here to red area and do stuff', but at least it's getting closer to having a workable quest interface system.

Wow also needs a path from mulgore to desolace damn it!

Extra zeppelin will be useful as long as it takes less time than the flion.
Roman Totale
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Post by Roman Totale »

Hmm again. Not wanting to sound like an elitist twat, but I'd rather they didn't have a big 'X marks the spot, go here and kill this thing'.

I freely admit to get frustrated sometimes at not knowing where I have to go to kill 20 Pink Unicorns, but it is rewarding when you finally do get there. Vague directions are usually given in the quest log as to where you need to go.

It's just like WAR - you get told exactly what to do and where to go without having to engage your brain. I'd also disagree that it makes it more accessible for casual gamers. I'm a casual gamer, but I like to be able to think a little whilst I'm playing.
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Post by Dr. kitteny berk »

Roman Totale wrote:Hmm again. Not wanting to sound like an elitist twat, but I'd rather they didn't have a big 'X marks the spot, go here and kill this thing'.

I freely admit to get frustrated sometimes at not knowing where I have to go to kill 20 Pink Unicorns, but it is rewarding when you finally do get there. Vague directions are usually given in the quest log as to where you need to go.

It's just like WAR - you get told exactly what to do and where to go without having to engage your brain. I'd also disagree that it makes it more accessible for casual gamers. I'm a casual gamer, but I like to be able to think a little whilst I'm playing.
Might be possible to disable it, or mod it out, we'll see when it releases
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Post by Dr. kitteny berk »

3.2 tomorrow.
TheJockGit
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Post by TheJockGit »

Roman Totale wrote:Hmm again. Not wanting to sound like an elitist twat, but I'd rather they didn't have a big 'X marks the spot, go here and kill this thing'.

I freely admit to get frustrated sometimes at not knowing where I have to go to kill 20 Pink Unicorns, but it is rewarding when you finally do get there. Vague directions are usually given in the quest log as to where you need to go.

It's just like WAR - you get told exactly what to do and where to go without having to engage your brain. I'd also disagree that it makes it more accessible for casual gamers. I'm a casual gamer, but I like to be able to think a little whilst I'm playing.
Try Guild Wars.. bit frustrating at first if your used to WoW but it does get better.. also GW2 is going to be more WoWish in that you can feckin jump and get to places that in the original GW are a pain in the arse... :P
Lateralus
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Post by Lateralus »

Dr. kitteny berk wrote:3.2 tomorrow.
Woo! Time to train my riding skills at last.

Now then, what's the easiest way to get monies, other than the Sheriff Chinese method?
Roman Totale
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Post by Roman Totale »

Probably herbalism - it's made me some decent amounts anyway.
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