Soup Com: Forged Alliance
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deject
- Berk

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Soup Com: Forged Alliance
http://www.shacknews.com/featuredarticle.x?id=424
After being completely underwhelmed by SoupCom, the expansion looks to fix a lot of the little things that made just not care about the game. I got a couple of mission into the Cybran campaign, and promptly gave up because the game just wasn't doing it for me. The expansion looks like it could be worth it though.
After being completely underwhelmed by SoupCom, the expansion looks to fix a lot of the little things that made just not care about the game. I got a couple of mission into the Cybran campaign, and promptly gave up because the game just wasn't doing it for me. The expansion looks like it could be worth it though.
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FatherJack
- Site Owner

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Joose
- Turret

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See, the biggest problem I had with the game appears to be the one thing they havent fixed: It had millions of different unit types, and no-one ever used half of them. Whats the point of making the tech 1 walkers? by the time they get anywhere near anything to shoot at, everyone is at the stage where they have tech 2 and 3 stuff, which shrugs off tech 1 attacks with ease. The same can be said for most of the other tech one stuff, too. In fact, every multiplayer game ive ever been in has been a case of everyone clamping down thier bases with masses of defences, then just a race to see who can build tech 3 and experimental stuff first. 110 new units? whoop-de-do, I bet only about 10-15 of those ever see significant amounts of game time.
The other problem I had was the "ooh, look how big stuff is" aspect. Because it really didnt feel like that. The trouble was that almost *everything* was big. Big maps, with big units toting big guns. The end result was that everything seemed regular sized, just slow. Apart from the tech one stuff that no-one uses, which seemed teeny.
In short, after the initial shock of how shiney it was, I was unimpressed with the game. I see nothing in this expansion thats going to really change that.
The other problem I had was the "ooh, look how big stuff is" aspect. Because it really didnt feel like that. The trouble was that almost *everything* was big. Big maps, with big units toting big guns. The end result was that everything seemed regular sized, just slow. Apart from the tech one stuff that no-one uses, which seemed teeny.
In short, after the initial shock of how shiney it was, I was unimpressed with the game. I see nothing in this expansion thats going to really change that.
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HereComesPete
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