Soup Com: Forged Alliance

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deject
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Soup Com: Forged Alliance

Post by deject »

http://www.shacknews.com/featuredarticle.x?id=424

After being completely underwhelmed by SoupCom, the expansion looks to fix a lot of the little things that made just not care about the game. I got a couple of mission into the Cybran campaign, and promptly gave up because the game just wasn't doing it for me. The expansion looks like it could be worth it though.
Lateralus
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Post by Lateralus »

Does it quarter the amount of time it takes to build anything?
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Post by mrbobbins »

:w00t:
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Post by FatherJack »

Lateralus wrote:Does it quarter the amount of time it takes to build anything?
That would be good, then I'd only have to do nothing for 7.5 minutes.
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Post by Nickface »

hell, I only got half way through one the missions and did the multiplayer once with one of my friends. That game runs like shit on my PC. More upgrades needed.
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Post by Joose »

See, the biggest problem I had with the game appears to be the one thing they havent fixed: It had millions of different unit types, and no-one ever used half of them. Whats the point of making the tech 1 walkers? by the time they get anywhere near anything to shoot at, everyone is at the stage where they have tech 2 and 3 stuff, which shrugs off tech 1 attacks with ease. The same can be said for most of the other tech one stuff, too. In fact, every multiplayer game ive ever been in has been a case of everyone clamping down thier bases with masses of defences, then just a race to see who can build tech 3 and experimental stuff first. 110 new units? whoop-de-do, I bet only about 10-15 of those ever see significant amounts of game time.

The other problem I had was the "ooh, look how big stuff is" aspect. Because it really didnt feel like that. The trouble was that almost *everything* was big. Big maps, with big units toting big guns. The end result was that everything seemed regular sized, just slow. Apart from the tech one stuff that no-one uses, which seemed teeny.

In short, after the initial shock of how shiney it was, I was unimpressed with the game. I see nothing in this expansion thats going to really change that.
buzzmong
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Post by buzzmong »

It still won't beat Total Annihilation by a long shot.


On that note...perhaps a hamachi TA match might be in order.
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Post by HereComesPete »

Ooh, TA, You want super units, the krogoth, and the gorilla, now they were super units, took about an hour to build though. I loved TA, never even bothered to buy supcom after watching KV play what looked to be a slow, colourless and insipid machine eater of a game.
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Post by deject »

buzzmong wrote:It still won't beat Total Annihilation by a long shot.


On that note...perhaps a hamachi TA match might be in order.
sorry, TA has crossed the ugliness line for me, I can't stand it.
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Post by buzzmong »

deject wrote:
sorry, TA has crossed the ugliness line for me, I can't stand it.
Open your mind deej. You're really missing out on so much.

Just because everything isn't as shiny, doesn't make it rubbish, and TA on higher res's looks quite alright actually.
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Post by deject »

buzzmong wrote:
Open your mind deej. You're really missing out on so much.

Just because everything isn't as shiny, doesn't make it rubbish, and TA on higher res's looks quite alright actually.
I did play it not too long ago, and I really could not be bothered.
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Post by buzzmong »

deject wrote:
I did play it not too long ago, and I really could not be bothered.

Fair enough. As long as you've played it...that matters more.
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Post by Joose »

I used to play TA a lot. Like deej, went back to give it a try recently. IT wasnt so much the nasty graphics that put me off, it was the usual old-game problem of it not really liking modern hardware.
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Post by Nickface »

The best thing about TA was the fact you could do a "Multiplayer spawn" install on your computers. That way you could have the game installed on one PC, have the client installed on others and play across your network with no problems.
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