PhysX card

If you touch your software enough does it become hardware?

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Fred Woogle
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PhysX card

Post by Fred Woogle »

worth getting one?
Dr. kitteny berk
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Post by Dr. kitteny berk »

no.
Fred Woogle
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Post by Fred Woogle »

Dr. kitteny berk wrote:no.
*takes note*
Dr. kitteny berk
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Post by Dr. kitteny berk »

will add more in a minute, but right now i need a piss so much i can't think.
Fred Woogle
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Post by Fred Woogle »

Dr. kitteny berk wrote:will add more in a minute, but right now i need a piss so much i can't think.
*starts making piss noises*
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Post by Grimmie »

Not now, anyway.
Wait till more games implement the technology before forking out for a piece of thusfar redundant piece of hardware.
Fred Woogle
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Post by Fred Woogle »

*shrugs* like I coul afford one, I'd drink the money before I got the the checkpoint.
Dr. kitteny berk
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Post by Dr. kitteny berk »

basically good for single core machines and singleplayer games, otherwise the processor can handle it well enough.

all the physics card content would have to be locally generated and not networked (as physics info eats *shitloads* of bandwidth)

in short, useless for 5punkers.
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Post by spoodie »

Apparently this is a list of games that currently uses PhysX: http://en.wikipedia.org/wiki/List_of_ga ... sing_PhysX
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Post by mrbobbins »

The new DX10 cards using the unified shader stuffs are better able to calcuate more interesting things like fisicks while still doing normal graphics chugging.

so... no.
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