If you touch your software enough does it become hardware?
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Fred Woogle
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by Fred Woogle » November 30th, 2006, 11:58
worth getting one?
Fred Woogle
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by Fred Woogle » November 30th, 2006, 11:59
Dr. kitteny berk wrote: no.
*takes note*
Dr. kitteny berk
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by Dr. kitteny berk » November 30th, 2006, 12:01
will add more in a minute, but right now i need a piss so much i can't think.
Fred Woogle
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by Fred Woogle » November 30th, 2006, 12:03
Dr. kitteny berk wrote: will add more in a minute, but right now i need a piss so much i can't think.
*starts making piss noises*
Grimmie
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by Grimmie » November 30th, 2006, 12:08
Not now, anyway.
Wait till more games implement the technology before forking out for a piece of thusfar redundant piece of hardware.
Fred Woogle
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by Fred Woogle » November 30th, 2006, 12:13
*shrugs* like I coul afford one, I'd drink the money before I got the the checkpoint.
Dr. kitteny berk
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by Dr. kitteny berk » November 30th, 2006, 12:27
basically good for single core machines and singleplayer games, otherwise the processor can handle it well enough.
all the physics card content would have to be locally generated and not networked (as physics info eats *shitloads* of bandwidth)
in short, useless for 5punkers.
mrbobbins
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by mrbobbins » November 30th, 2006, 12:42
The new DX10 cards using the unified shader stuffs are better able to calcuate more interesting things like fisicks while still doing normal graphics chugging.
so... no.