MORDETH LESTOK wrote:Guess u just hate EQ. I didn't play EQ for 5years cuz it sucked. Maybe u hate ALL Fantasy games I dont know. But I know people that played the Original EQ was looking forward to EQ2 which turned out to be a crappy non-sequel to EQ1. It would have been nice that Vanguard WAS the EQ2.
Gah! no, thats not what I meant *at all*. As (possibly) the most beardy person on 5punk, I quite happily confess a love of fantasy things. I almost soiled my trousers when D&DO was announced, and im looking forward to Warhammer Online immensly (ok, so its another fantasy game, but its a fantasy world from games I loved as a kid/spotty youth). Its not that I dont like fantasy settings, its just that MMO-land is utterly awash with the fuckers. A quick scan through the list at MMONG.com shows that a good half of them are generic sword and sorcery affairs. A good half of the remaining ones are generic sci fi. Its not that I have anything against fantasy or sci-fi, its that its been done to death.
I wouldnt even mind if they spend a little time *thinking* about their fantasy setting. Saga of Ryzom, for example, is a fantasy setting, but it has interesting new settings, in an interesting world. The story behind it has won awards, for gods sake. Practically every other fantasy MMO seems to have been put together with the joys of copy-paste. Elves, magic, demons, blokes with swords, its all the damn same. Any original design thats been put into the game engine is completely obscured by the fact that it looks, superficially, exactly the same as every other MMO in development.
The "Devs" ARE from the orignial EQ and yes they would be sitting around trying to figure out how to make EQ better since it was their baby in the first place. Or should there be no sequels to anything ever?
im going to put this down to american/english language barriers.

What I meant was: Of course they are going to try and make it better than EQ. But *everybody* who is making a new game at the moment is going to be looking at whatever game came before, that is similar to the game they are trying to make, and thinking "how can we make it better".