SLA Industries: Cannibal Heart
Moderator: Forum Moderators
-
- Berk
- Posts: 10353
- Joined: December 7th, 2004, 17:02
- Location: Oklahoma City, OK, USA
- Contact:
Re: SLA Industries: Cannibal Heart
I shall motion for the squad to hold back and I will approach quietly.
Sneaking (4): 8, 4 + 4 = 16
Sneaking (4): 8, 4 + 4 = 16
Re: SLA Industries: Cannibal Heart
Approaching the blip you come across a reasonably large open area. In the middle is a small figure, sat reclining and wearing dirty jeans and a leather jacket.
-
- Ferret
- Posts: 89
- Joined: April 30th, 2012, 20:04
Re: SLA Industries: Cannibal Heart
Grimmie wrote:I dread to think what flavour Wraith lollipops are. Fish and locust?
Kotter nervously waits for Deject to come back with news, sweeping his motion scanner round checking the area behind themKotter wrote:NO. Not Fish. Never Fish.
Kotter [i]muttering[/i] wrote:That's how they getchya. Sneaky bastards.
-
- Turret
- Posts: 8090
- Joined: October 13th, 2004, 14:13
- Location: The house of Un-Earthly horrors
Re: SLA Industries: Cannibal Heart
Assuming deject fills us in:
Hal make an effort to clean off as many of the flies as he can whilst he talks.Hal wrote:Right. You lads provide cover, I'll go have a natter. Be ready to jump in if things get tasty.
*yes, I am now making up SLA specific rhyming slang. Stock = stock trader = raider = Wraith Raider.Hal, talking to Grimmie wrote:Keep your peelers open for fellas hiding around the edges. The stock* here can try sneaking around back. Sound good?
-
- Master of Soviet Propaganda
- Posts: 7672
- Joined: February 5th, 2005, 19:00
- Location: Birming-humm, England
- Contact:
Re: SLA Industries: Cannibal Heart
Right, I'll go get somewhere smart and keep an eye out on the surrounding area.
If there's somewhere higher up that I need to climb to get to, let me know and I'll roll for that.
Detect
Roll(2d10)+5:
3,6,+5
Total: 14
If there's somewhere higher up that I need to climb to get to, let me know and I'll roll for that.
Detect
Roll(2d10)+5:
3,6,+5
Total: 14
-
- Berk
- Posts: 10353
- Joined: December 7th, 2004, 17:02
- Location: Oklahoma City, OK, USA
- Contact:
Re: SLA Industries: Cannibal Heart
Am I close enough to identify this person (i.e.: is this our target)?
-
- Ninja Pirate
- Posts: 1520
- Joined: December 3rd, 2008, 21:36
- Location: Derby
Re: SLA Industries: Cannibal Heart
Lets throw a Detect in there as well...
Detect 4
Roll(2d10)+4:
5,5,+4
Total:14
Detect 4
Roll(2d10)+4:
5,5,+4
Total:14
Re: SLA Industries: Cannibal Heart
You don't think it's your guy, it looks more like a child. Those of you detecting notice that he appears to have his foot in a hole in the ground like it's trapped. It doesn't seem to be bothering him particularly, but shortly after you start watching him he starts tugging at it and struggling a little.
-
- Berk
- Posts: 10353
- Joined: December 7th, 2004, 17:02
- Location: Oklahoma City, OK, USA
- Contact:
Re: SLA Industries: Cannibal Heart
I don't suppose there is an easy way for us to skip by unnoticed is there?
Obviously I'd rather just avoid this altogether, but if you guys have my back with a hailstorm of bullets I suppose we could approach the kid and see what is going on.
Obviously I'd rather just avoid this altogether, but if you guys have my back with a hailstorm of bullets I suppose we could approach the kid and see what is going on.
Re: SLA Industries: Cannibal Heart
You can absolutely skip it. It's not directly on your route, you can just back off and carry on your way if you like.
-
- Master of Soviet Propaganda
- Posts: 7672
- Joined: February 5th, 2005, 19:00
- Location: Birming-humm, England
- Contact:
Re: SLA Industries: Cannibal Heart
The curiosity is burning me up, and I can't help but think it's some sort of weird biological lure for an even bigger monster underground... But we should probably bypass it and keep an eye on it for anything dodgy.
On the other hand, maybe a mute boy has his leg stuck in a hole and he's tugging on it 'cause some heavily armoured Ops have just rocked up and he's scared.
On the other hand, maybe a mute boy has his leg stuck in a hole and he's tugging on it 'cause some heavily armoured Ops have just rocked up and he's scared.
-
- Ninja Pirate
- Posts: 1520
- Joined: December 3rd, 2008, 21:36
- Location: Derby
Re: SLA Industries: Cannibal Heart
Eraser across coms wrote:We aint here fer him, I sey we get goin
-
- Turret
- Posts: 8090
- Joined: October 13th, 2004, 14:13
- Location: The house of Un-Earthly horrors
Re: SLA Industries: Cannibal Heart
Hal will wander towards the kid. I'll stay out of reach (say 10 feet) but squat down slightly to be more at his level. Im going to stay ready to run like fuck though.Hal wrote:We aint, that's true. Might be he knows something we don't though. If he's just a little bin we are no worse off for stopping. If he is something bad I'd rather address it now than have him behind us.
Hal wrote:Wotcha.
-
- Ninja Pirate
- Posts: 1520
- Joined: December 3rd, 2008, 21:36
- Location: Derby
Re: SLA Industries: Cannibal Heart
Start aiming at the kid useing the mangler.
Smells too much like a trap.
Smells too much like a trap.
Eraser wrote:Grim, you wanta tell us a tactical view of all dis?
-
- Berk
- Posts: 10353
- Joined: December 7th, 2004, 17:02
- Location: Oklahoma City, OK, USA
- Contact:
Re: SLA Industries: Cannibal Heart
Let's take a quick vote, investigate or move on?
I'm voting move on.
I'm voting move on.
-
- Master of Soviet Propaganda
- Posts: 7672
- Joined: February 5th, 2005, 19:00
- Location: Birming-humm, England
- Contact:
Re: SLA Industries: Cannibal Heart
Hal's already investigating, so there's that. I vote that we let him continue to interrogate the Angler Fish lure.
I believe my Tactics are more like troop positions and such, rather than a "Help, I'm not sure what to do!" skill, as I used to believe.
I believe my Tactics are more like troop positions and such, rather than a "Help, I'm not sure what to do!" skill, as I used to believe.
Re: SLA Industries: Cannibal Heart
The kid suddenly pulls his foot out of the hole and spins round. His face is filthy and twisted, with a slack jaw, jagged teeth, and a demented look. He squawks excitedly and then turns to run.
Kid wrote:FUKN! FUKN SLOP! AAAHAHAHAHAHA!
-
- Ninja Pirate
- Posts: 1520
- Joined: December 3rd, 2008, 21:36
- Location: Derby
Re: SLA Industries: Cannibal Heart
Tactics I was thinking so you could see how good an ambush site this was and where we would likely see trouble from.
Looks like we may be out of time though.
How many aims mr Pants?
Looks like we may be out of time though.
How many aims mr Pants?
Re: SLA Industries: Cannibal Heart
On the kid? As many as you like.
-
- Ninja Pirate
- Posts: 1520
- Joined: December 3rd, 2008, 21:36
- Location: Derby
Re: SLA Industries: Cannibal Heart
So I think max I can get for standing aim is +4
So, Rifle 4, +4 Aims, +1 Red Dot, Range -4 (I'm guessing Long), Shot Shells +2, Aim head -4 = +3
Roll(2d10)+3:
9,8,+3
Total:20
Boom. Headshot.
10 damage, 7 pen, 7AD
So, Rifle 4, +4 Aims, +1 Red Dot, Range -4 (I'm guessing Long), Shot Shells +2, Aim head -4 = +3
Roll(2d10)+3:
9,8,+3
Total:20
Boom. Headshot.
10 damage, 7 pen, 7AD