Deathwatch

For games played by men (and women) with beards, such as tabletop RPGs.

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HereComesPete
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Post by HereComesPete »

The Shutting Downs wrote:Pete, kwestchun!

In tactical marine gear, it states you get an 'Astartes Bolt Gun with Fire Selector'

In the Armoury, there are two labelled such, the Godwyn pattern and the Stalker pattern.

Do I get to chose which one I get, or are you stating its specifically the Godwyn?
Godwyn. Stalkers need to be requisitioned as they have a renown requirement.
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Post by The Shutting Downs »

Just wondering, 'cos Librarians, Techmarines and Apothecaries get a pile of high req items, cos it didn't specifically say I just thought I'd check ;)

But is good, just means I have to use stalker rounds until I can get the bolter.
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Post by The Shutting Downs »

Request.

Could you guys list what chapter trapings you have chosen?

I have many bits and I'm looking at putting the figures together.
Dog Pants
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Post by Dog Pants »

I've got the Dark Angels Ceremonial Sword. Not hugely useful to a Devastator, but good to know it's there in case I have to mix it.
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Post by deject »

The Shutting Downs wrote:Request.

Could you guys list what chapter trapings you have chosen?

I have many bits and I'm looking at putting the figures together.

I have a thing that gives us a bonus cohesion point for completing primary objectives.
Akiakaiu
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Post by Akiakaiu »

Just an update. Moved again so I've been a bit busy the last few weeks and I'm still trying to wrap my head around the book. I'm still interested and I'll try to throw something together this week.
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Post by The Shutting Downs »

deject wrote: I have a thing that gives us a bonus cohesion point for completing primary objectives.
Squad Heraldry Tabard.
deject
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Post by deject »

The Shutting Downs wrote:
Squad Heraldry Tabard.
Yes that. I forgot the exact name, but it's that thing.
Pnut
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Post by Pnut »

I've taken the Wings of Wrath Golden icon
HereComesPete
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Post by HereComesPete »

Akiakaiu wrote:Just an update. Moved again so I've been a bit busy the last few weeks and I'm still trying to wrap my head around the book. I'm still interested and I'll try to throw something together this week.

No need to rush this together, I've still go plenty to do with the shadowrun.
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Re: Deathwatch

Post by The Shutting Downs »

buzzmong
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Re: Deathwatch

Post by buzzmong »

There were murmurings about this at Jockbash, seems people are still interested.
Dog Pants
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Re: Deathwatch

Post by Dog Pants »

I'm always interested :wave:
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Re: Deathwatch

Post by deject »

Dog Pants wrote:I'm always interested :wave:
Me too. I mean, I did the work to make a dude, I want to play him.
Pnut
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Re: Deathwatch

Post by Pnut »

If Pete is to busy to run this, I might have a go at GMing. Had a few ideas but need to run them past someone who wont be playing and knows the 40k universe.
The Shutting Downs
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Re: Deathwatch

Post by The Shutting Downs »

Always interested
buzzmong
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Re: Deathwatch

Post by buzzmong »

With regards to the character sheets that were in Jooooooooses zip, are they very white and somewhat empty?

I'm wondering if my ageing version of Excel 2003 is displaying them correctly.
The Shutting Downs
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Re: Deathwatch

Post by The Shutting Downs »

So, looking through the various rules, and I spoted the following.

Narthecium: +20 to medicae tests, lightly wounded up to 3x patients toughness bonus, doubles amount healed.

Medicae - First Aid: removes IB worth of damage from a lightly wounded person as a full action (probably 4 if you stat an apothecary right at the start)

Special Ability - Enhance healing: add 1d5 extra to your first aid tests

So an apothecary, in combat, can heal 10-18 damage in one action. Suddenly the kill team becomes even more nails.
The Shutting Downs
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Re: Deathwatch

Post by The Shutting Downs »

Image

Saw this and thought it would be good here.
Dog Pants
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Re: Deathwatch

Post by Dog Pants »

Is the guy with the power fist dancing to "Blame it on the Boogie"?
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