D&D Adventure #1: Dungeon Siege

For games played by men (and women) with beards, such as tabletop RPGs.

Moderator: Forum Moderators

Akiakaiu
Shambler In Drag
Shambler In Drag
Posts: 720
Joined: March 18th, 2006, 5:25
Contact:

Post by Akiakaiu »

Grimmie wrote:I'll be interested to see if anyone's still interested in joining by the end of this story :p Sorry it's a bit slow paced!
I'm still interested too!
Grimmie
Master of Soviet Propaganda
Master of Soviet Propaganda
Posts: 7672
Joined: February 5th, 2005, 19:00
Location: Birming-humm, England
Contact:

Post by Grimmie »

You rescue bart from his pile of smashed books and go outside.

The church kicks out smoke for five or ten minutes before it starts to clear through the roof tiles, and it's finally safe to walk around in again.
Dog Pants
Site Moderator
Site Moderator
Posts: 21653
Joined: April 29th, 2005, 13:39
Location: Surrey, UK
Contact:

Post by Dog Pants »

I'll go and investigate.

Spot
Roll(1d20)+5:
15,+5
Total:20
Grimmie
Master of Soviet Propaganda
Master of Soviet Propaganda
Posts: 7672
Joined: February 5th, 2005, 19:00
Location: Birming-humm, England
Contact:

Post by Grimmie »

RE: New players, make your characters now, and I'll either pull names out of a hat, or slowly introduce 2 more people over the next couple of games depending on suitability of the story!

Pants, give me a search roll instead of spot if you're looking for things to loot, or for holy symbols.

Spot is used to see people or monsters in hiding, see through a disguise, or read lips.
Search is for finding traps, hidden compartments, and other non-apparent things.

Think of search as "Actively looking" I guess.
Grimmie
Master of Soviet Propaganda
Master of Soviet Propaganda
Posts: 7672
Joined: February 5th, 2005, 19:00
Location: Birming-humm, England
Contact:

Post by Grimmie »

[5punk] Grimmie: You can keep the roll
[5punk] Grimmie: Just gimme the search modifier
[5punk] Dog Pants: Oh, 3 then
[5punk] Dog Pants: So 18
Cool, well, with a 18 you poke around the chapel for a little while, and in the glowing embers and sizzling ivory of the organ you find.. A soot smothered stone.
Only as you brush the soot of the stone it soon becomes clear it's a brilliant yellow and orange gem the size of your big toe. Shiny!

The room with the well has been blasted clean of webs, there are two limp, well-cooked centipedes laying coiled up on the floor. The statue is now clean of webs, too - the limestone it's built from is still glowing red from the furnace it was subjected to.

On the back of the stone-sculpted cloak the statue wears is a holy symbol of Pholtus in relief.
Dog Pants
Site Moderator
Site Moderator
Posts: 21653
Joined: April 29th, 2005, 13:39
Location: Surrey, UK
Contact:

Post by Dog Pants »

These guys really made themselves at home. I'll appraise the gem;

Roll(1d20)+3:
14,+3
Total:17

Then I'll peer down the well.
mrbobbins
Robotic Despot
Robotic Despot
Posts: 4595
Joined: October 14th, 2004, 21:35
Location: Sitting in a tin can
Contact:

Post by mrbobbins »

Grimmie wrote:I'll be interested to see if anyone's still interested in joining by the end of this story :p Sorry it's a bit slow paced!
Does D&D have wheelchairs?
Grimmie
Master of Soviet Propaganda
Master of Soviet Propaganda
Posts: 7672
Joined: February 5th, 2005, 19:00
Location: Birming-humm, England
Contact:

Post by Grimmie »

Nice, that's a Sunstone! You seem to know the fuck out of your gems.
It's worth about 100gp.

The well's dark and smoky. It looks dry, and empty.

Bobbins: You can get a mount? Tiny people can ride on dogs and ponies, bigger people can ride on horses.
FatherJack
Site Owner
Site Owner
Posts: 9597
Joined: May 16th, 2005, 15:31
Location: Coventry, UK
Contact:

Post by FatherJack »

Grimmie wrote:RE: New players, make your characters now, and I'll either pull names out of a hat, or slowly introduce 2 more people over the next couple of games depending on suitability of the story!
I'm kind of interested, but that character sheet scares me. It looks like you'll have enough anyway, but is there a thread where people can make characters/get help with making them, ready to be used in some future adventure, or would that spoil the stories?
Dog Pants
Site Moderator
Site Moderator
Posts: 21653
Joined: April 29th, 2005, 13:39
Location: Surrey, UK
Contact:

Post by Dog Pants »

Can I see the bottom of the well?
Grimmie
Master of Soviet Propaganda
Master of Soviet Propaganda
Posts: 7672
Joined: February 5th, 2005, 19:00
Location: Birming-humm, England
Contact:

Post by Grimmie »

It's still a bit smoky deeper down, so nope.
Grimmie
Master of Soviet Propaganda
Master of Soviet Propaganda
Posts: 7672
Joined: February 5th, 2005, 19:00
Location: Birming-humm, England
Contact:

Post by Grimmie »

FatherJack wrote:Is there a thread where people can make characters/get help with making them, ready to be used in some future adventure, or would that spoil the stories?
Nope, I'll fit future characters into it some how, story's flexible until I pick up pace on a story arc.
As for a thread, I'm sure the beardy weirdies will be happy to help one-on-one.

Page 6 of the <a href="http://dl.dropbox.com/u/598322/D%26D/Bo ... ">player's handbook</a> has a step-by-step guide on character generation, which is pretty easy to follow.
Last edited by Grimmie on October 12th, 2010, 13:42, edited 1 time in total.
Baliame
Tremors Worm
Tremors Worm
Posts: 3491
Joined: October 13th, 2007, 23:43
Location: Hungary

Post by Baliame »

Akiakaiu wrote:
I'm still interested too!
:above: Have the sheet ready for 3 months or so now.
Grimmie
Master of Soviet Propaganda
Master of Soviet Propaganda
Posts: 7672
Joined: February 5th, 2005, 19:00
Location: Birming-humm, England
Contact:

Post by Grimmie »

Baliame wrote::above: Have the sheet ready for 3 months or so now.
Send it over some time.
Grimmie
Master of Soviet Propaganda
Master of Soviet Propaganda
Posts: 7672
Joined: February 5th, 2005, 19:00
Location: Birming-humm, England
Contact:

Post by Grimmie »

Grimmie wrote:It's still a bit smoky deeper down, so nope.
To clarify, you don't see or hear anything. It looks like it's just a well that's dried up.
Dog Pants
Site Moderator
Site Moderator
Posts: 21653
Joined: April 29th, 2005, 13:39
Location: Surrey, UK
Contact:

Post by Dog Pants »

Shankley wrote:Think we're done here Paladin?
Grimmie
Master of Soviet Propaganda
Master of Soviet Propaganda
Posts: 7672
Joined: February 5th, 2005, 19:00
Location: Birming-humm, England
Contact:

Post by Grimmie »

I guess so.

I'll assume that while you were off picking locks and getting friendly with spiders, Bart was mashing away at all the holy symbols he could find, books and all.

You finish business at about midday. Assuming too that you head back the way you came, the journey back is wholly uneventful, the most exciting thing that happens is a magpie manages to fly into the side of Bart's shiny armour and knocks itself out.

Make a spot check, boys.
Dog Pants
Site Moderator
Site Moderator
Posts: 21653
Joined: April 29th, 2005, 13:39
Location: Surrey, UK
Contact:

Post by Dog Pants »

Spot:
Roll(1d20)+5:
14,+5
Total:19

Woo!
Grimmie
Master of Soviet Propaganda
Master of Soviet Propaganda
Posts: 7672
Joined: February 5th, 2005, 19:00
Location: Birming-humm, England
Contact:

Post by Grimmie »

You recognise the area you're in, it's where you felled the squishy brothers.

There are a few patches of caked blood in the mud, but the bodies and their possessions have been removed completely. Dun dun duuun!
Dog Pants
Site Moderator
Site Moderator
Posts: 21653
Joined: April 29th, 2005, 13:39
Location: Surrey, UK
Contact:

Post by Dog Pants »

Someone probably nicked everything. Orc gizzards might fetch a price. I'll have a quick look around;

Search
Roll(1d20)+3:
10,+3
Total:13
Post Reply