RIP abit, Dec. 31st 2008 [News]
Moderator: Forum Moderators
-
- Salmon Ninja Pirate Gayer
- Posts: 1215
- Joined: December 13th, 2006, 14:27
RIP abit, Dec. 31st 2008 [News]
RIP abit, Dec. 31st 2008 [News]
It's been long and drawn out, but abit will finally shut its doors for good on December 31st 2008.
Category: News
Publish Date: Thu, 18 Dec 2008 09:59:44 +0000
Read more...
Source: bit-tech.net feed
Description: Computer hardware, games and technology reviews and news
It's been long and drawn out, but abit will finally shut its doors for good on December 31st 2008.
Category: News
Publish Date: Thu, 18 Dec 2008 09:59:44 +0000
Read more...
Source: bit-tech.net feed
Description: Computer hardware, games and technology reviews and news
-
- Throbbing Cupcake
- Posts: 10249
- Joined: February 17th, 2007, 23:05
- Location: The maleboge
Time shitters were all good to varying degrees. Haze wasn't.
On the original story - I've got some abit boards knocking around. Think I've even got a 939 one from a rebuild. Never anything wrong with them in my experience, just they weren't outstanding in terms of anything except the occasional bit of engrish in the manuals.
On the original story - I've got some abit boards knocking around. Think I've even got a 939 one from a rebuild. Never anything wrong with them in my experience, just they weren't outstanding in terms of anything except the occasional bit of engrish in the manuals.
-
- Mr Flibbles
- Posts: 4957
- Joined: August 10th, 2006, 10:58
- Location: belgium
-
- Morbo
- Posts: 19676
- Joined: December 10th, 2004, 21:53
- Contact:
HereComesPete wrote:On the original story - I've got some abit boards knocking around. Think I've even got a 939 one from a rebuild. Never anything wrong with them in my experience, just they weren't outstanding in terms of anything except the occasional bit of engrish in the manuals.
I have an early socket A abit mobo about that still works fine.
No editLee wrote:They're the only company that make something useful to go in pcie x1 slots, wi-fi cards an for that reason this is a shame
Edit: yay!
Last edited by Lee on December 19th, 2008, 12:43, edited 1 time in total.
-
- Weighted Storage Cube
- Posts: 7167
- Joined: February 26th, 2007, 17:26
- Location: Middle England, nearish Cov
spoodie wrote:Sticking on tangent. I know people raved about the Timespitter games but I never really understood why.
I had both I think, or at least the 2nd one on the xbox, wasn't impressed.
I remember it was a good game for a console FPS at the time, but there were some cracking PC FPS's out so it didn't compare favourably against them.
-
- Throbbing Cupcake
- Posts: 10249
- Joined: February 17th, 2007, 23:05
- Location: The maleboge
They were mediocre single player games generally.
Multi-player with a few mates was hilarious though, good maps, good modes, loads of guns and skins and everything flowed quickly and slickly toward getting into the map once everyone had picked.
Had good map making stuff as well, was quite easy to cobble together quite a complex looking map because it had modular bits that you stuck together, the maker lined up any gaps and let you pick a theme and populate it with random objectives and such. You could of course delve into making new modules by putting it together yourself if you really wanted.
Multi-player with a few mates was hilarious though, good maps, good modes, loads of guns and skins and everything flowed quickly and slickly toward getting into the map once everyone had picked.
Had good map making stuff as well, was quite easy to cobble together quite a complex looking map because it had modular bits that you stuck together, the maker lined up any gaps and let you pick a theme and populate it with random objectives and such. You could of course delve into making new modules by putting it together yourself if you really wanted.
-
- Site Owner
- Posts: 9597
- Joined: May 16th, 2005, 15:31
- Location: Coventry, UK
- Contact: