Team Fortress 2 - First Impressions

Where we come together to shoot 5punk.

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Grimmie
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Post by Grimmie »

Dr. kitteny berk
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Post by Dr. kitteny berk »

Darwin. kthx. :)
spoodie
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Post by spoodie »

Make a "protip" thread? I've been watching some youtube videos that have helped me out with examples of how to use each class.
nunoncastors
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Post by nunoncastors »

Penny-Arcade have it dead-on. Spent a few hours last night playing as medic supporting a HWGuy. All I can tell you is that a lot of fuck was kicked. Twice.

I know it's already been said, but it's probably the most enjoyable on-line game I've ever played. The fact that, when on a rampage, the HWGuy starts laughing like a loon and shouting things like, "Who's crying now? WHO'S CRYING?" would edge it above pretty much anything else on its own, but a drunk Scotsman with a broken bottle as a mêlée weapon? Genius.

The fact that this is just the beta bodes well, I think there's still some balancing to be done (the scouts currently fuck me off) but mostly I think it's a case of getting used to the new team dynamics, who works well with who, that sort of thing and actually playing as a team rather than having some lone cnuts who try and do it on their own.

If I weren't at work, I'd be playing right now :(
Fear
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Post by Fear »

A heavy dies with a headshot with a sniper right?
deject
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Post by deject »

Fear wrote:A heavy dies with a headshot with a sniper right?
A fully charged headshot, yes.
FatherJack
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Post by FatherJack »

spoodie wrote:Make a "protip" thread? I've been watching some youtube videos that have helped me out with examples of how to use each class.
I've made a start:
http://www.5punk.co.uk/wiki/index.php?t ... tress_tips
nunoncastors
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Post by nunoncastors »

He does indeed, everyone does unless they're glowing with magic (or whatever it is the medics do to them), then they're invulnerable. And utter bastards to deal with. :shakefist:
spoodie
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Post by spoodie »

How's that for a post icon?

Image
Roman Totale
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Post by Roman Totale »

spoodie wrote:How's that for a post icon?

Image
Yay! Hot cross buns!
spoodie
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Post by spoodie »

I just realised there already was an image floating around being used for scheduled games wasn't there? I may have got rid of it, opps. Is this one better or worse?
buzzmong
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Post by buzzmong »

Worse. :(
Gunslinger42
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Post by Gunslinger42 »

spoodie wrote:How's that for a post icon?

Image
Isn't that for one of the older Team Fortress games though?

It's better than nothing, though I imagine stealing the icon used in steam/xfire wouldn't be too hard.

Edit: It was easy enough to grab it from xfire.
<img src="http://farm2.static.flickr.com/1262/148 ... 90e2_o.gif">
spoodie
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Post by spoodie »

That's the same icon. Perhaps I should have suggested doing a hard refresh on your browsers when I posted the new icon.
Gunslinger42
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Post by Gunslinger42 »

Ah.

Why'd we have an old one there?
spoodie
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Post by spoodie »

Gunslinger42 wrote:Ah.

Why'd we have an old one there?
Dunno, probably just a quick fix or uploaded before the steam and xfire icons existed.
Killavodka
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Post by Killavodka »

is the medic invulnerable whilst ubercharging?

*ninja grammar edit*
Last edited by Killavodka on October 5th, 2007, 12:34, edited 1 time in total.
Dr. kitteny berk
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Post by Dr. kitteny berk »

Yes.
spoodie
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Post by spoodie »

I spent most of the short game I had last night doing the ubercharge thing. Only half the people I did it to didn't seem to realise they were now invulnerable and were still moving cautiously rather than getting stuck in, which was kind of annoying.

/edit
A guide to all the classes: http://www.rockpapershotgun.com/?p=348
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