World in conflict beta
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- Morbo
- Posts: 19676
- Joined: December 10th, 2004, 21:53
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World in conflict beta
http://game-on.intel.com/eng/geekout/wic/default.aspx
I got my key immediately, files are via bittorment (and gettable after the 9th) which isn't great.
I got my key immediately, files are via bittorment (and gettable after the 9th) which isn't great.
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- Robotic Despot
- Posts: 4595
- Joined: October 14th, 2004, 21:35
- Location: Sitting in a tin can
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Re: World in conflict beta
Dr. kitteny berk wrote:I got my key immediately
Re: World in conflict beta
Dr. kitteny berk wrote: I got my key immediately.
Never heard of this before, but a RTS without the base-building bits could well work for me.
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- Morbo
- Posts: 19676
- Joined: December 10th, 2004, 21:53
- Contact:
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- Morbo
- Posts: 19676
- Joined: December 10th, 2004, 21:53
- Contact:
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- Polar Bear
- Posts: 286
- Joined: January 23rd, 2007, 15:43
- Location: Newcastle
Re: World in conflict beta
Dr. kitteny berk wrote: I got my key immediately
ooo...looks nice
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- Throbbing Cupcake
- Posts: 10249
- Joined: February 17th, 2007, 23:05
- Location: The maleboge
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- Berk
- Posts: 10353
- Joined: December 7th, 2004, 17:02
- Location: Oklahoma City, OK, USA
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I got in the closed beta for this (see my thread about it, it's probably a few pages back). It looks like it could be a huge amount of fun, but it is highly dependent on teamwork. The multiplayer is a round based system, like a mix of the Conquest mode from BF2 and CS:S's rounds with tanks, helicopters and artillery.
You start out with a bunch of requisition points to get your units. You order them up and they're airdropped onto the map. Your units gain veterancy like in Generals or C&C3. If your units get blown up, their points trickle back to your pool to be spent again. So in effect, you have unlimited resources, but you have a limit on how many units you can have.
Also, you get Tactical Points by doing shit like killing other units and capturing points. You can use the TPs to call in air strikes, artillery barrages, anti-air strikes, and nukes.
The game is very shiny, and I think it's worth a look. It requires a bit of organization, but no much beyond what we've done with BEEEEEF.
You start out with a bunch of requisition points to get your units. You order them up and they're airdropped onto the map. Your units gain veterancy like in Generals or C&C3. If your units get blown up, their points trickle back to your pool to be spent again. So in effect, you have unlimited resources, but you have a limit on how many units you can have.
Also, you get Tactical Points by doing shit like killing other units and capturing points. You can use the TPs to call in air strikes, artillery barrages, anti-air strikes, and nukes.
The game is very shiny, and I think it's worth a look. It requires a bit of organization, but no much beyond what we've done with BEEEEEF.
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- Throbbing Cupcake
- Posts: 10249
- Joined: February 17th, 2007, 23:05
- Location: The maleboge
I think you'll find that hay isn't very good for healing, but rather good for feeding animals over winter months!