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Zombie Master.
Posted: May 19th, 2007, 12:54
by Dr. kitteny berk
Seems fun.
Server to follow
http://www.zombiemaster.org/
Posted: May 19th, 2007, 12:58
by Gunslinger42
*downloads*
Posted: May 19th, 2007, 13:35
by Dog Pants
Interesting....
Posted: May 19th, 2007, 14:27
by Chickenz
Mrrrnggghhhhh
ZOMBEHS FOR TEH WIN
Posted: May 19th, 2007, 14:39
by ProfHawking
hmm. looks like it has potential
Posted: May 19th, 2007, 15:56
by Dr. kitteny berk
Fun for a bit, let down rather by too few maps
Posted: May 19th, 2007, 17:00
by Gunslinger42
I reckon it would be quite fun with a bunch of us, but unless we find new maps it'll get old, fast. Especially once the humans learn where stuff is and what they have to do to complete the map, since they could just race through it.
Posted: May 19th, 2007, 17:49
by MrGreen
You could just quickly convert a typical CS:S map with more objects so you could build a barricade and have a stand off with Zombie master.
Posted: June 13th, 2007, 8:02
by Lateralus
Anyone found any new maps for this? I propose giving it a bit of a blast tonight as part of the CS:S game.
Posted: June 13th, 2007, 8:10
by Dr. kitteny berk
Posted: June 13th, 2007, 8:12
by Lateralus
Cool cool, I'll check them out when I get home then. Is there a patch to 1.1.1b?
Edit: Had a quick look at the links, and that first one looks ace. Bit irritating if you die early on I guess as they guess 10-12mins a round, but I figure I'll just have to try and stay alive a bit longer!
Posted: June 13th, 2007, 8:51
by Dr. kitteny berk
there's a patch to 1.1.1, then a patch patch to 1.1.1b
Spent half an hour on a server, the maps and weapons seem a little better now, but there's other bugs to make shit fun

Posted: June 13th, 2007, 9:51
by spoodie
I could play more of this. And now that I have some idea of how to be the Master I shouldn't be utterly useless this time.
Posted: August 29th, 2007, 22:12
by Dr. kitteny berk
Bumpity bump for next week.
1.1.2
1.1.2 > 1.1.3 patch
Posted: August 30th, 2007, 13:21
by TezzRexx
Sidenote, how come you am Goku?!

Posted: September 5th, 2007, 22:12
by FatherJack
Seemed a bit broken to me, or maybe I was doing it wrong.
I couldn't jump more than about an inch, pick up ammo boxes, or equip the crowbar.
That was just as a survivor. Being Zombie Master was a piece of piss in comparison, although the zombies seemed to ignore any commands I gave them, but my PC decided to crash for the first time in ages once I did get the opportunity.
Posted: September 5th, 2007, 22:16
by Dr. kitteny berk
FatherJack wrote:Seemed a bit broken to me, or maybe I was doing it wrong.
I couldn't jump more than about an inch, pick up ammo boxes, or equip the crowbar.
That was just as a survivor. Being Zombie Master was a piece of piss in comparison, although the zombies seemed to ignore any commands I gave them, but my PC decided to crash for the first time in ages once I did get the opportunity.
The jumping can be odd, ammo boxes sometimes need picking up and throwing on the floor to detect properly, I think the crowbar/hammer can be funny and are veery slow to use.
*awaits left4dead*