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Dr. kitteny berk
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by Dr. kitteny berk » April 5th, 2007, 10:24
I apologise for the secrecy and stuff, but we don't need the (laughable remains) of the CP being able to launch a decent counter attack.
location info
fabyak
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by fabyak » April 5th, 2007, 10:25
B just for pissing-them-off-a-bility
eion
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by eion » April 5th, 2007, 10:32
fabyak wrote: B just for pissing-them-off-a-bility
That.
tandino
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by tandino » April 5th, 2007, 10:52
I've never had a problem with the chap who is in charge of location A so I think we should leave him be. Location B on the other hand ftfw! With enough support I reckon this could finish them off... Also I've added something to the original disco board post.
Dr. kitteny berk
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by Dr. kitteny berk » April 5th, 2007, 10:55
Tis worth remembering that location A is owned by a CP member. (and is far better known than the CP hut)
tandino
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by tandino » April 5th, 2007, 10:58
Dr. kitteny berk wrote: Tis worth remembering that location A is owned by a CP member. (and is far better known than the CP hut)
Do you think we could stretch to both? Really hammer the message home?
eion
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by eion » April 5th, 2007, 11:05
tandino wrote:
Do you think we could stretch to both? Really hammer the message home?
Alternatively, we could do one first and then open the other later, sorta like a chain tavern/bumming place (I don't think that's ever been done before).
Hehulk
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by Hehulk » April 5th, 2007, 11:06
I smell a landslide for B, which I to vote for.
tandino
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by tandino » April 5th, 2007, 11:08
eion wrote:
Alternatively, we could do one first and then open the other later, sorta like a chain tavern/bumming place (I don't think that's ever been done before).
Interesting... Could be a good idea. We get well established in one then move on to the next.
Fear
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by Fear » April 5th, 2007, 11:13
.... B
Fear
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by Fear » April 5th, 2007, 11:18
I've spilled my pint.
You pour a bottle of beer onto the ground.
There doesn't seem to be much effect except there's now a puddle on the ground.
Do I get a free new one?
cashy
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by cashy » April 5th, 2007, 11:32
So is kejendi still kill on sight?
Dr. kitteny berk
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by Dr. kitteny berk » April 5th, 2007, 11:35
yeah, but not in the waugh.
we must obey sensible rules, set by people who aren't xenophobic retards
eion
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by eion » April 5th, 2007, 11:35
cashy wrote: So is kejendi still kill on sight?
I think his body is still in the Waugh Arms.
I don't think he's kill on sight in the Waugh Arms, unless he attacks someone - right?
Oh, and the sign by the Shaman is made...
"Come visit the newly-opened Waugh Arms, 1S/3W of here, for good food, good drink, and good company!"
cashy
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by cashy » April 5th, 2007, 11:37
Oho beat them at their own game! I like it.
So who wants to report this to the Yorkman?
Dr. kitteny berk
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by Dr. kitteny berk » April 5th, 2007, 11:37
eion wrote: I don't think he's kill on sight in the Waugh Arms, unless he attacks someone - right?
Correct.
no killing in the waugh unless they're attacking/killing
eion
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by eion » April 5th, 2007, 11:39
Dr. kitteny berk wrote:
Correct.
no killing in the waugh unless they're attacking/killing
For future reference (cos my character is currently alive
), does this include lightly haunting? I think a ghost can really liven up the atmosphere in a place.