In outline, we envisage operating thus:
1. Recon gang scouts out an area and picks a likely system with NPC station (50% refinery, medical, factory and plenty of belts).
2. PvP gang arrives in cruisers and frigs to clear the system.
3. If required a transport drops a small POS.
4. Carriers jump in with essential supplies (ammo/mods/frigs), BPC's and a buggermeload of tractor beams.
5. Industrial toons repro tractor beams, build battleships and T1 ammo/mods.
6. Pwn.
7. If we can hold the area, we jump in the miners, if not we clear off and find a new area.
So, in order to keep this operation slick and professional we all need to have a primary PvP ship that you'll fly down in, a standard battleship to get built there and secondary PvP ship(s) for replacements. The Primary Ship is best left up to you: your favourite inty or recon or whatever. For the bs I'll throw together a new googlesheet so we can work it out but basically it will be 5punkfleet Mk2. For fittings I think we should all prepare a single medium secure can ready to go with bs mods for ratting or PvP (call it your Rapid Deployment Can or something), so we can get the whole lot in one hauler on a carrier (or indeed inside a recon). Secondary PvP ships can be jumped down in a later wave but I reckon things like T2 cruisers and inty's etc are most likely.
How we finance the mineral purchase for the bs building remains to be seen. Hopefully we can all rat like crazy for a while to earn enough for the next bs, otherwise this won't last very long - there's just about zero income for the corp at the moment so we can't afford to sustain it centrally.







