Custom Maps for Bukkake CSS
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Custom Maps for Bukkake CSS
Righto, ive started looking for some new custom maps for the server. So far these are the best ones ive managed to find:
Bomb Defuse
<a href="http://www.counter-strike-dl.com/downlo ... kcounty</a>
The terrorists are at one end in the county police station (which they quickly break out of) and must cross a few blocks through the roads or alley ways to bomb either an Ammunation or an apartment complex. Even with the size of the map, the bomb sites are relativly closer to each other. The bombsites are both inside the buildings, and have fully modeled interiors.
<a href="http://www.counter-strike-dl.com/downlo ... norance</a>
The way I would describe this map is de_dust on steroids. This map features a similar layout, although barely reconizable. The layout is similar in that the shares a tunnel, underpass and similar locations for bomsites, but thats about it. The map is much more detailed, with new areas added on and more detail in the surroundings. The map has a more modern feeling to it than the original dust maps, which reminded me of an archiological dig more than a established town.
<a href="http://www.counter-strike-dl.com/download-832.html">DE Dust PCG</a>
From the creator of the original dusts comes dust_pcg. This map attempts to mix features of the previous two dusts into one map. Things like the tunnel in the original dust, overhangs from dust2 and similar bomb area layouts. The map can be just as much of a standoff as the original dust, where both sides are too afraid to engage one another, or it can turn into a slaughterfest for either side.
Hostage Rescue
<a href="http://www.counter-strike-dl.com/downlo ... wilight</a>
This map has a relativly simple formula. Like most hostage rescue maps, the CTs have to assault the building from multiple points, grab the hosties and not die in the process. There are two ways to enter the building for the CTs, either through the front door or the side door/ladder. Both are very close to the terrorist spawn point, and a slow CT team will be cut off in no time. The counter-terrorists really have to work as a team here to win, since the map has so many narrow staircases and hallways with quick turns.
<a href="http://www.counter-strike-dl.com/downlo ... CS_xcom</a>
This hostage rescue map takes you into XCOM, defense contractor corporation. As the Counter-Terrorists, you are either spawned on the roof or in a large room with a skyroof... which a dead body promptly falls through at round start. The Terrorsts start in an office and must cut off the CTs as the attempt to rescue the hostages in either a conference roof or a science lab. The map is mostly very close quarters, with few spaces more than 20 meters shooting distance.
Feel free to link to more maps in this thread, I will ask Berk to sticky it for us.
Bomb Defuse
<a href="http://www.counter-strike-dl.com/downlo ... kcounty</a>
The terrorists are at one end in the county police station (which they quickly break out of) and must cross a few blocks through the roads or alley ways to bomb either an Ammunation or an apartment complex. Even with the size of the map, the bomb sites are relativly closer to each other. The bombsites are both inside the buildings, and have fully modeled interiors.
<a href="http://www.counter-strike-dl.com/downlo ... norance</a>
The way I would describe this map is de_dust on steroids. This map features a similar layout, although barely reconizable. The layout is similar in that the shares a tunnel, underpass and similar locations for bomsites, but thats about it. The map is much more detailed, with new areas added on and more detail in the surroundings. The map has a more modern feeling to it than the original dust maps, which reminded me of an archiological dig more than a established town.
<a href="http://www.counter-strike-dl.com/download-832.html">DE Dust PCG</a>
From the creator of the original dusts comes dust_pcg. This map attempts to mix features of the previous two dusts into one map. Things like the tunnel in the original dust, overhangs from dust2 and similar bomb area layouts. The map can be just as much of a standoff as the original dust, where both sides are too afraid to engage one another, or it can turn into a slaughterfest for either side.
Hostage Rescue
<a href="http://www.counter-strike-dl.com/downlo ... wilight</a>
This map has a relativly simple formula. Like most hostage rescue maps, the CTs have to assault the building from multiple points, grab the hosties and not die in the process. There are two ways to enter the building for the CTs, either through the front door or the side door/ladder. Both are very close to the terrorist spawn point, and a slow CT team will be cut off in no time. The counter-terrorists really have to work as a team here to win, since the map has so many narrow staircases and hallways with quick turns.
<a href="http://www.counter-strike-dl.com/downlo ... CS_xcom</a>
This hostage rescue map takes you into XCOM, defense contractor corporation. As the Counter-Terrorists, you are either spawned on the roof or in a large room with a skyroof... which a dead body promptly falls through at round start. The Terrorsts start in an office and must cut off the CTs as the attempt to rescue the hostages in either a conference roof or a science lab. The map is mostly very close quarters, with few spaces more than 20 meters shooting distance.
Feel free to link to more maps in this thread, I will ask Berk to sticky it for us.
Last edited by Chickenz on February 11th, 2007, 14:45, edited 1 time in total.
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Berk_Gulch. (BETA)
The halo map we all know and love, made by some other fucker for hl2:dm.
fixed by me for CS:S. full size (rather than stupid small) should be quite interesting.
Link worky now (winrar and 7zip will open bzips)
The halo map we all know and love, made by some other fucker for hl2:dm.
fixed by me for CS:S. full size (rather than stupid small) should be quite interesting.
Link worky now (winrar and 7zip will open bzips)
Last edited by Dr. kitteny berk on February 11th, 2007, 21:01, edited 1 time in total.
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De_Office I thinjk needs a go.
http://www.counter-strike-dl.com/download-840.html
Cs_Italy_Reloaded
http://www.counter-strike-dl.com/download-809.html
Cs_Spetsnaz
http://www.counter-strike-dl.com/download-813.html
Cs_Withdrawal
http://www.counter-strike-dl.com/download-820.html
http://www.counter-strike-dl.com/download-840.html
Cs_Italy_Reloaded
http://www.counter-strike-dl.com/download-809.html
Cs_Spetsnaz
http://www.counter-strike-dl.com/download-813.html
Cs_Withdrawal
http://www.counter-strike-dl.com/download-820.html
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and stargate!
http://www.fileplanet.com/153111/150000 ... e-SG-1-Map
matrix map as mentioned by teh chicken
http://uk.gamespot.com/pc/action/counte ... id=6132683
http://www.fileplanet.com/156655/150000 ... Matrix-Map
http://www.fileplanet.com/153111/150000 ... e-SG-1-Map
matrix map as mentioned by teh chicken
http://uk.gamespot.com/pc/action/counte ... id=6132683
http://www.fileplanet.com/156655/150000 ... Matrix-Map
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fuck you. hard. in the socket.Anhamgrimmar wrote:alledgedly cs_fawlty_towers is pretty good as well
http://www.fpsbanana.com/maps/download/17620
only just got ty's selection uploaded
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