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Stacking

Posted: January 18th, 2011, 15:52
by deject

Posted: January 18th, 2011, 16:03
by spoodie
I meant to post about this after seeing that video a while ago. I'm very interested. I wasn't at first but after seeing how the game works, all the possible options and silliness I was sold on the idea. Any game that has farting has got to be on to a winner.

Only for consoletards it seems.

Posted: January 18th, 2011, 16:39
by deject
spoodie wrote:Only for consoletards it seems.
Indeed. :(

Posted: January 18th, 2011, 17:41
by Mr. Johnson
Their previous game, Costume Quest, was highly enjoyable and had a hint of psychonauts in it, if you have a console buy it!
Also Tim Schafer stated that the console only issue is because nobody wants to pay them for a PC version, and console is more marketable. Small-time developers get a hard time nowadays. :(

Posted: January 18th, 2011, 17:52
by Stoat
Costume Quest is indeed a lovely little game. I very much look forward to anything Double Fine do, to be honest.

Posted: January 18th, 2011, 17:57
by Mr. Johnson
Stoat wrote: I very much look forward to anything Double Fine do, to be honest.
:above:

This; I think I've become a double fine fanboy.

Posted: January 18th, 2011, 17:57
by Dog Pants
Mr. Johnson wrote:Also Tim Schafer stated that the console only issue is because nobody wants to pay them for a PC version, and console is more marketable. Small-time developers get a hard time nowadays. :(
I feel bad about this, but it's true in Schaeffer's case. I bought Psychonaughts, but it was very much more a console game and I probably wouldn't have played it as long as I did if it wasn't for the humour.

Posted: January 18th, 2011, 19:56
by spoodie
Mr. Johnson wrote:if you have a console buy it!
I intend to, gotta support the quality indie developers. Although I seem to be buying many more games than I actually play at the moment.

Posted: January 18th, 2011, 20:06
by Mr. Johnson
Well costume quest is cheap and somewhat short, but in a good kind of way. in fact, I finished it 100% in one long evening. Still worth the price though.

Posted: January 18th, 2011, 21:07
by Baliame
Dog Pants wrote:I feel bad about this, but it's true in Schaeffer's case. I bought Psychonauts, but it was very much more a console game and I probably wouldn't have played it as long as I did if it wasn't for the humour.
That's wrong. I had a lot easier time playing it on PC than on PS2. In fact I have absolutely no idea why anyone thinks the console control scheme works - there's not enough buttons and the whole joystick thing is just not precise enough for me. Seriously, I'd rather play an FPS on a touchpad than a controller.

The only thing that makes the console superior is its portability, although you still need a TV, and its initial technological advantage, but if you are only away from your PC for short periods of time, a laptop works better.

Posted: January 18th, 2011, 21:25
by Dog Pants
Baliame wrote:
That's wrong. I had a lot easier time playing it on PC than on PS2. In fact I have absolutely no idea why anyone thinks the console control scheme works - there's not enough buttons and the whole joystick thing is just not precise enough for me. Seriously, I'd rather play an FPS on a touchpad than a controller.

The only thing that makes the console superior is its portability, although you still need a TV, and its initial technological advantage, but if you are only away from your PC for short periods of time, a laptop works better.
Wait, what? I wasn't arguing the merits of consoles over PCs, just that I thought Psychonaughts was better suited to a console. It's a platform game (not an FPS, by the way), which always felt more natural on a joypad to me.

Posted: January 18th, 2011, 21:30
by Baliame
Yeah, my original point went into a console rage mostly because double fine is wasting their talent.

Anyway, I still had an easier time with Psychonauts on PC, especially with the last level, god, I think I destroyed a joypad over that.

Posted: January 18th, 2011, 21:31
by Dr. kitteny berk
I'm not a fan of 3D platformers mostly, but I must say, psychonauts works better with a controller.

Posted: January 18th, 2011, 22:39
by Stoat
Oh god, the Meat Circus. Although I did complete that, so it can't have been that hard.
I'd love to see Double Fine's new bite-size wares released on PC, but I certainly don't consider it a waste if they're not.

Posted: January 19th, 2011, 9:24
by spoodie
I think I played Psychonauts on the PC with a control pad. And it did feel my rage on the last level, but survived.

Posted: January 19th, 2011, 18:33
by Baliame
The meat circus requires a precise instrument, a controller is not precise enough for me. :P

Posted: February 11th, 2011, 10:12
by spoodie
Game is out. :likesitall:

Posted: February 11th, 2011, 14:34
by Stoat
I'm playing it right now! If any of you have PSN+, it's free. Well not really free. Included in your subscription price I suppose.

Posted: February 12th, 2011, 9:54
by Imperatore
As per Stoat I also got it "free". I've only had a quick 10m with it but I know when I play it properly it's going to take up my whole day.

Posted: February 12th, 2011, 11:46
by spoodie
I can't get the last character on the first area, the giant in the top hat lounge. Presumably I need to come back later with a bigger doll somehow?

Good game so far.