S.T.A.L.K.E.R. Screenshots.

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Dr. kitteny berk
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S.T.A.L.K.E.R. Screenshots.

Post by Dr. kitteny berk »

Looks like there's some activity going on around Stalker now, I suspect they're building up to going gold. :)

http://www.insidegamer.nl/pc/stalkersha ... reenshots/
http://www.gamekult.com/images/J000014268/
http://www.pro-g.co.uk/pc/stalker/screenshots.html

and there's about a fucking million at http://oblivion-lost.de/en/index.php
Fred Woogle
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Post by Fred Woogle »

ouuu, thanks mr berk :D
Dr. kitteny berk
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Post by Dr. kitteny berk »

no probs :)

also. can you say photorealistic?

Image

Image

Image
Fred Woogle
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Post by Fred Woogle »

hehe, I'll be back in a minuit with some tissue
Dr. kitteny berk
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Post by Dr. kitteny berk »

:bleh:
deject
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Post by deject »

I must say I'm getting excited about this game again, now that it's so close to release. I still think it can be an awesome game.
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Post by FatherJack »

I'm liking the woodland and city shots, and that some of the monsters look as detailed as the backgrounds, as all the plain concrete building and tunnel shots were reminding me of Coventry city centre.
mrbobbins
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Post by mrbobbins »

*GFX card explodes loading screenshots*

:shock:
Joose
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Post by Joose »

*prepares "will give head for computer upgrades" sign*

also, what the hell is going on on the far left of that first screenshot? Looks like some tesla coils are having a group hug.
MIkkyo
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Post by MIkkyo »

Joose wrote:*prepares "will give head for computer upgrades" sign*

also, what the hell is going on on the far left of that first screenshot? Looks like some tesla coils are having a group hug.
5p towards your upgrades.
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Post by Duke of Ted »

wow, *fwaps*

we need a fwapping emoticon
deject
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Post by deject »

Duke of Ted wrote:Magical Gaaay Fairy Land, *fwaps*

we need a fwapping emoticon
:lol:
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Post by Dog Pants »

Joose wrote:also, what the hell is going on on the far left of that first screenshot? Looks like some tesla coils are having a group hug.
I assume it's one of the weird gravitational anomalies that apparently sping up around the game.

I read a preview in PCG of Stalker this month, and they were quite critical of it. The even went so far as to point out that they take great pains to avoid being critical in previews, but in this case had to comment on some of their disappointments. Apparently the bits they played were nowhere near as free-form and unscripted as we've been led to believe. They also admitted though that they were playing saved games and may not have been given an accurate view of the game.

It goes some way to confirm my prediction that it will be more of a standard shooter with pretty graphics and a bit of RPG in it, rather than a freeform masterpiece of AI.
Roman Totale
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Post by Roman Totale »

Dog Pants wrote: It goes some way to confirm my prediction that it will be more of a standard shooter with pretty graphics and a bit of RPG in it, rather than a freeform masterpiece of AI.
Remember the hype surrounding 'Black' before that came out? That turned out to be a major disappointment. I'm just thoroughly sceptical these days when a game is billed as the "best thing ever since sliced caek".
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Post by MIkkyo »

Roman Totale wrote:
Remember the hype surrounding 'Black' before that came out? That turned out to be a major disappointment. I'm just thoroughly sceptical these days when a game is billed as the "best thing ever since sliced caek".
when did they start slicing caek? I eat mine whole.
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Post by friznit »

Yes. Very pretty. However I am the most cynical person when it comes to FPS's ever. I even found HL2 dull after I got over the initial 'Oh look, nice physics' bit. Ultimately every single one of them is just another take on Doom - run run run shoot heal run run run die reload - and you are lead through the game by the level designer. Deus Ex touched on the sort of inspired level design that's needed by having distinctly different ways to complete each mission.
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Post by deject »

Dog Pants wrote:
I assume it's one of the weird gravitational anomalies that apparently sping up around the game.

I read a preview in PCG of Stalker this month, and they were quite critical of it. The even went so far as to point out that they take great pains to avoid being critical in previews, but in this case had to comment on some of their disappointments. Apparently the bits they played were nowhere near as free-form and unscripted as we've been led to believe. They also admitted though that they were playing saved games and may not have been given an accurate view of the game.

It goes some way to confirm my prediction that it will be more of a standard shooter with pretty graphics and a bit of RPG in it, rather than a freeform masterpiece of AI.
A large portion of this is just the fact that making the game that GSG Gameworld wanted to make is if not impossible, at least prohibitively difficult. If you read some of the dev interviews around the intarwebs they explain how they've really had to cut back the entire design. Still, as it is right now, it still looks pretty cool.

I can't wait for the beta/demo to see if it truly is as good as its potential.
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Post by Chickenz »

Recipe for best game evar:

Take one copy of 'Oblivion', gut and remove the Medievel aspects then place to one side.
Take one copy of F.E.A.R and remove the gore and slow motion glands.
Take one copy of Doom 3 and remove the 'ARGH HOLY FUCK' gland

Place all ingredients into a HDDVD sprinkle with beef weapons and roast under a close eye for 4 years - 3 of which spent looking for the complete opposite of EA (development and support)

Ta-Da a Mahoosive FPS RPG with fantastic AI, Free-roaming and graphics.
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