5punkywow Professions
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5punkywow Professions
I might put this info in a thread with the apprenticeship stuff, but for now I'll have it here. This morning Joose and I realised that we had a nice crossover of professions, with me able to make stuff that he can use to make more stuff. So I plan on making a little list of who can do what. Nothing too detailed because people will be levelling up, but once at max it should be useful and it can give people an idea of what professions are lacking within the guild. It's a pity you can't link your professions in an Armoury style. So...
Fully Trained
Crabladder - Blacksmithing
Kokhlos - Alchemy
Screwnicorn - Engineering
Soncho - Alchemy
Wigston - Blacksmithing
Partially Trained
Bobfoc - Leatherworking - 141
FJ - Tailoring - 343
FJ - Enchanting - 286
Halparz - Tailoring - 146
Halparz - Enchanting - 150
Klorino - Jewelcrafting - 415
Slabberdash - Blacksmithing - 174
Zipperfish - Engineering - 202
Fully Trained
Crabladder - Blacksmithing
Kokhlos - Alchemy
Screwnicorn - Engineering
Soncho - Alchemy
Wigston - Blacksmithing
Partially Trained
Bobfoc - Leatherworking - 141
FJ - Tailoring - 343
FJ - Enchanting - 286
Halparz - Tailoring - 146
Halparz - Enchanting - 150
Klorino - Jewelcrafting - 415
Slabberdash - Blacksmithing - 174
Zipperfish - Engineering - 202
Last edited by Dog Pants on August 12th, 2009, 16:16, edited 6 times in total.
Fully Trained
Wigston - Blacksmithing 450
Wigston - Blacksmithing 450
As a Hunter, I have initially taken Skinning (which is maxed for whatever level I'm at as I skin everything) and Leatherworking (which I've only got to about 95 as I don't use it enough). However, I've heard that engineering can be a good one for Hunter, but if there are any other skills that are both useful to me for soloing and lacking in the guild, then I'm happy to change. Assuming you can change that it.
You can change it just by clicking on the cross in the skill window and learning something else. I'd go with whatever's most useful for you as your main though personally because the top end stuff will be worth it. Engineers are good for hunters who use guns because you can make bullets and sights and things, but leatherworking is equally useful for your armour. Personally I think Engineering is quite fun, but it really does take a lot of resources to level and you end up with loads of shit nobody wants for every useful thing you make.
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FatherJack
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FJ - Enchanting 286, Tailoring 343 - bit stuck getting a decent amount of mats for Imbued Netherweave Bags
Slabberdash - Mining 198, Blacksmithing 174 - thinking of swapping out blacksmithing and just using mining to pay for the second prof, did quite well with a Mining+Alchemy combo on this before.
My blacksmithing seems to be going slowly compared to my mining and still needs iron, when I'm ready to produce mithril and steel. Might go the alchemy route again as I seem to scoff a few basic health potions and could use a few rage ones sometimes.
Actually, whatever I choose as a crafting profession I seem to end up buying mats from the AH, so just having a gathering profession (like mining) without it feeding my secondary but merely selling everything could help fund these.
Slabberdash - Mining 198, Blacksmithing 174 - thinking of swapping out blacksmithing and just using mining to pay for the second prof, did quite well with a Mining+Alchemy combo on this before.
My blacksmithing seems to be going slowly compared to my mining and still needs iron, when I'm ready to produce mithril and steel. Might go the alchemy route again as I seem to scoff a few basic health potions and could use a few rage ones sometimes.
Actually, whatever I choose as a crafting profession I seem to end up buying mats from the AH, so just having a gathering profession (like mining) without it feeding my secondary but merely selling everything could help fund these.
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Dr. kitteny berk
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FatherJack
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For imbued netherweave I need:Dr. kitteny berk wrote:FJ, what mats do you need for your tailoring? I'm quite happy to grind a bit, given it's nearly no effort.
Netherweave Cloth (duh) which I get from questing in Outland with Slabberdash, but can always use moar
Arcane Dust - I can get this from disenchanting, but don't really get enough stuff to sustain it
For the bags:
Netherweb Spider Silk - drops with annoying scarcity from the spiders in Terrokar
Greater Planar Essence - again, something I should be able to get from disenchanting, but haven't found anything that reliably produces it - maybe I need to level enchanting.
I'm finding levelling my professions fairly easy at the moment due to the fact I'm cycling through about four characters at once in a similar way Aki suggested a while back. Because they all use different materials they can feed stuff to each other, particularly green stuff and cloth to my enchanter. They all suffer from needing to level in order to raise their professions more now though.
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Roman Totale
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Dr. kitteny berk
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Well I was maxed out bs and mining, but decided to drop mining and level JC instead so I could benefit from the multicolour gems and extra bs sockets. Only I accidentally dropped bs instead of mining and had to petition a GM to get it back. Cost me 500g to relearn all the plans, and didn't get any of the dropped ones (all old TBC junk tho so no great loss). So now I have bs 450 and crap all JC.
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Dr. kitteny berk
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might as well mark it as 450 though, i'm just short some saronite.Dr. kitteny berk wrote:Screwnicorn: Engineering: 449
also, there's a fuckload of gnomish army knives in the banks (31 and 70+ tabs) anyone who has a gathering prof may as well take one
Last edited by Dr. kitteny berk on April 8th, 2009, 2:00, edited 3 times in total.
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FatherJack
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Dr. kitteny berk
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Dr. kitteny berk
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Roman Totale
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