L4D Maps

Where we come together to shoot 5punk.

Moderator: Forum Moderators

fabyak
Home-made Big Daddy
Home-made Big Daddy
Posts: 5681
Joined: October 14th, 2004, 14:02
Location: Oxford, England

L4D Maps

Post by fabyak »

Looks like the new multiplayer maps are out! I ended up on Dead Air this morning :)
Any idea when this happened or am I just massively behind the times?

[edit] The hell? I just had a look and they're not available to select :?
HereComesPete
Throbbing Cupcake
Throbbing Cupcake
Posts: 10249
Joined: February 17th, 2007, 23:05
Location: The maleboge

Post by HereComesPete »

I blame the French. :P
Gunslinger42
Ninja
Ninja
Posts: 1448
Joined: February 12th, 2005, 17:53

Post by Gunslinger42 »

An unofficial version of dead air versus has been out for a while, maybe they just changed it so you can actually join them easily through the normal method of joining a game
Baliame
Tremors Worm
Tremors Worm
Posts: 3491
Joined: October 13th, 2007, 23:43
Location: Hungary

Post by Baliame »

L4DSDK still on valvetime.
fabyak
Home-made Big Daddy
Home-made Big Daddy
Posts: 5681
Joined: October 14th, 2004, 14:02
Location: Oxford, England

Post by fabyak »

I managed to try one of the other maps and it's just the single player map so you don't get any of the special climbing bits so I wouldn't bother hunting them down
Dr. kitteny berk
Morbo
Morbo
Posts: 19676
Joined: December 10th, 2004, 21:53
Contact:

Post by Dr. kitteny berk »

Code: Select all

A required update for Left 4 Dead is now available.  Please run hldsupdatetool to receive it.  The specific changes include:

Survival Mode:
- New gameplay Mode
- 16 maps including Last Stand
- Leaderboards
- 7 new achievements

Versus Changes:
- Fixed a case where versus team score would continue to be recalculated after the score panel was displayed
- Fixed an issue with recalculating the versus score health bonus for a player when they are rescued from being incapacitated
- Fixed being able to start a swing as an infected, then teleport to the survivors and have the claw swing hit a survivor
- Fixed a case where teleporting to the survivors would not reset the ability timer
- Fixed an exploit where you could load the chamber of a weapon with bullets by holding down the melee key
- Fixed a case where it was not possible to join a game while it was in a finale
- Fixed a rare case where listen servers would speed up the game over time
- Removed convars related to melee fatigue
- Fixed a case where infected players would get a respawn time on their initial spawn into a map

Server Changes:
- Made ms_horse_dedicated_server not require cheats
- Add a message when queuing a heartbeat
- Simplified setting of game mode
- Removed convars director_no_human_zombies and director_holdout_mode
- Added mp_gamemode [coop,versus,survival]

General:
- Added lobby join and leave messages
Mr. Johnson
Mr Flibbles
Mr Flibbles
Posts: 4957
Joined: August 10th, 2006, 10:58
Location: belgium

Post by Mr. Johnson »

New survival mode is pretty interesting, so far 3 minutes or something is the best I've managed.
Baliame
Tremors Worm
Tremors Worm
Posts: 3491
Joined: October 13th, 2007, 23:43
Location: Hungary

Post by Baliame »

WHERE ARE MY NEW AND SHINY VERSUS MAPS VALVE?
spoodie
Site Moderator
Site Moderator
Posts: 9246
Joined: February 6th, 2005, 16:49
Location: Essex, UK

Post by spoodie »

Baliame wrote:WHERE ARE MY NEW AND SHINY VERSUS MAPS VALVE?
They're banned for being annoying.
HereComesPete
Throbbing Cupcake
Throbbing Cupcake
Posts: 10249
Joined: February 17th, 2007, 23:05
Location: The maleboge

Post by HereComesPete »

Mr. Johnson wrote:New survival mode is pretty interesting, so far 3 minutes or something is the best I've managed.
I've got a bronze on the lighthouse one, about 5 or so minutes I think. The zombie hordes and specials do kick in something mental on survival mode, tried hospital lift, sewer bridge and that bit where you flip a switch on a roller door just after getting off the streets on the way to the hospital. The new map works quite well, the old ones go from manageable to fucking batshit crazy in about .5 of a second. Think we need to play some more of this again.
Baliame
Tremors Worm
Tremors Worm
Posts: 3491
Joined: October 13th, 2007, 23:43
Location: Hungary

Post by Baliame »

HereComesPete wrote:Think we need to play some more of this again.
I think it should be left for mondays. *hides*
Baliame
Tremors Worm
Tremors Worm
Posts: 3491
Joined: October 13th, 2007, 23:43
Location: Hungary

Post by Baliame »

Okay, well I tried this and I must say, I'm impressed. It's a simple mode but it's a fucking uncontrollable chaos. High potential for shouty drunken night game.

Basic outlay: Waves come about every minute initially, slightly reduced every wave. Being vomited on also summons a minor wave. Every wave after wave 2 has a tank. At the 6th minute, two tanks spawn each wave. Bronze time is 4 minutes, silver is 7, I presume gold is 10.

My best so far is 6 minutes on Mercy Rooftop, and even that with three utterly retarded bots.

What is annoying though is that every wave can potentially lock you down. By the third wave you will probably see at least 3 smokers and 3 hunters, not to mention the tank and the boomers.
Last edited by Baliame on April 22nd, 2009, 19:05, edited 1 time in total.
HereComesPete
Throbbing Cupcake
Throbbing Cupcake
Posts: 10249
Joined: February 17th, 2007, 23:05
Location: The maleboge

Post by HereComesPete »

Baliame wrote:It's a simple mode but it's a fucking uncontrollable chaos. High potential for shouty drunken night game.
:above: Very much this. It gets mental scarily quick. Expect me to scream like a little girl quite frequently whilst playing.
Dr. kitteny berk
Morbo
Morbo
Posts: 19676
Joined: December 10th, 2004, 21:53
Contact:

Post by Dr. kitteny berk »

HereComesPete wrote: :above: Very much this. It gets mental scarily quick. Expect me to scream like a little girl quite frequently whilst playing.
:above: :)
Dr. kitteny berk
Morbo
Morbo
Posts: 19676
Joined: December 10th, 2004, 21:53
Contact:

Post by Dr. kitteny berk »

Me, pete, chicken and stoat just managed 14:31 :)
Chickenz
Optimus Prime
Optimus Prime
Posts: 1155
Joined: December 8th, 2005, 20:06

Post by Chickenz »

HereComesPete wrote:
:above: Very much this. It gets mental scarily quick. Expect me to scream like a little girl quite frequently whilst playing.
I'm pretty sure we all did that :)
Baliame
Tremors Worm
Tremors Worm
Posts: 3491
Joined: October 13th, 2007, 23:43
Location: Hungary

Post by Baliame »

Dr. kitteny berk wrote:Me, pete, chicken and stoat just managed 14:31 :)
On which?
Dr. kitteny berk
Morbo
Morbo
Posts: 19676
Joined: December 10th, 2004, 21:53
Contact:

Post by Dr. kitteny berk »

:)
Fred Woogle
Zombie
Zombie
Posts: 2172
Joined: January 12th, 2005, 21:42
Location: Inside the closet cupcake!
Contact:

Post by Fred Woogle »

/ME WANTS TO TRY THIS!
Baliame
Tremors Worm
Tremors Worm
Posts: 3491
Joined: October 13th, 2007, 23:43
Location: Hungary

Post by Baliame »

Played jumprope with three tanks on Blood Harvest final with my brother and now we are proud owners of a gold on it.
Post Reply