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Fallout 3 Hands-on Preview [Gaming]
Posted: August 4th, 2008, 16:00
by News Reader
Fallout 3 Hands-on Preview [Gaming]
We've just been hands-on with the latest version of Fallout 3 and have tried our hands at everything from cannibalism to gentle diplomacy in this post-apocalypse wasteland sandbox. Want to know our thoughts on Bethesda's latest anus? Discover them within!
Category: Gaming
Publish Date: Mon, 04 Aug 2008 14:23:49 +0100
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Source: bit-tech.net feed
Description: Computer hardware, games and technology reviews and news
Posted: August 4th, 2008, 16:22
by Dr. kitteny berk
games i want right fucking now: This.
Re: Fallout 3 Hands-on Preview [Gaming]
Posted: August 4th, 2008, 16:31
by deject
News Reader wrote:Want to know our thoughts on Bethesda's latest anus?
oh Trev...
also DO FUCKING WANT.
Posted: August 4th, 2008, 18:12
by buzzmong
Ohhh yes!
Posted: August 4th, 2008, 18:46
by HereComesPete
I think I've said this before but if it's nothing less than fucking perfection I will kill people.
Posted: August 4th, 2008, 19:00
by Roman Totale
We wants it!
Posted: August 4th, 2008, 22:59
by friznit
Quite possibly the first game I've actually anticipated for more than 2 years. I think I just came a little..
Posted: August 5th, 2008, 8:17
by FatherJack
I'm getting a little sick of this "you must play 1 & 2" clique that the preview author seems to be a member of.
I can be hard for a post-apocalyptic game without sitting through hours of turn-based isometric combat that looked a bit dated even when it was new, thank-you-very-much.
If it's as good as hoped, they will be able to deliver the story effectively to a first-time player, just as The Silmarillion is not required reading before attempting the Lord of the Rings.
Posted: August 5th, 2008, 8:26
by Dr. kitteny berk
FatherJack wrote:I'm getting a little sick of this "you must play 1 & 2" clique that the preview author seems to be a member of.
I can be hard for a post-apocalyptic game without sitting through hours of turn-based isometric combat that looked a bit dated even when it was new, thank-you-very-much.
If it's as good as hoped, they will be able to deliver the story effectively to a first-time player, just as The Silmarillion is not required reading before attempting the Lord of the Rings.
all of that.
I've considered trying to play fallout1/2, but the floor versions I've found are all fucked, and to be honest, I'd rather go in unprepared and be nicely surprised.
Posted: August 5th, 2008, 8:33
by Dog Pants
The only difference, I expect, is that you might not get a few of the in-jokes.
Posted: August 5th, 2008, 8:36
by fabyak
Dog Pants wrote:The only difference, I expect, is that you might not get a few of the in-jokes.
Moo I say, MOO!
Posted: August 5th, 2008, 11:32
by buzzmong
And the back story. I suspect there will be lots of references to Fallout 1 at the least, and probably Fallout 2 depending on the timeline of where F3 is set.
Posted: August 5th, 2008, 15:14
by spoodie
I'm just going to get the game without reading about so it's all a surprise and stuff.
/edit
I was having trouble working out which to pre-order, PC or 360. Then I looked at the price.
Posted: August 5th, 2008, 15:56
by buzzmong
spoodie wrote:I'm just going to get the game without reading about so it's all a surprise and stuff.
/edit
I was having trouble working out which to pre-order, PC or 360. Then I looked at the price.
PC is no contest, has special edition funky lunchbox.
Posted: August 5th, 2008, 17:15
by MORDETH LESTOK
hell...why don't they just include 1&2 packaged with 3?
Posted: August 5th, 2008, 17:26
by HereComesPete
fabyak wrote:Moo I say, MOO!
Jealous? His name's Herbert. I talk to him when I get lonely. Heh heh just kiddin', his name's Bob!
Posted: August 5th, 2008, 20:39
by spoodie
buzzmong wrote:PC is no contest, has special edition funky lunchbox.
All versions have the collectors, waste-o-money edition option. With all the console options you get the privilege of paying £15 over the PC editions. They must be better or something.
Posted: August 5th, 2008, 21:32
by HereComesPete
It's the extra fog and the draw distance decrease, they have to code that and it costs a lot...
Posted: August 6th, 2008, 7:20
by FatherJack
It'll be the way the textures are artfully sketched in several seconds after the level has loaded - they had to pay Tony Hart to come out of retirement specially.