The tactic Hulk came up with to combat the interdictor could work as a 2 man forward scout, risking a T1 frigate;
One frig with tackling pants on
One cruiser (not sure of the fitting, but it's hehulk, so I expect maximum damage)
Actually, it strikes me that teh interdictor's tactic will only work on a ship coming through the gate, not warping to it using instas (as the bubble will not affect gate operation). Would this be correct? OTOH, there's nothing stopping him jumping through and dropping one on the other side
If I'm right about the plan (hehulk?) tackler goes first. If he's engaged by an interdictor he immediately tackles and calls fro the cruiser. Cruiser then comes though or to the gate and does for the rat. To make the tackler set up work (in my case anyways) there's no space for WCS so the scout is committed. If the camp is too heavy (there was a report from the Brazilians of a camp involving 3 Bss and support in G-5EN2 yesterday.

) then the frig is toast and would call back a blocked route to the hauler and cruiser.
A counter to this strategy might be a 2nd ganking ship cloaked nearby. This seems unlikely as, if you have 2 pilots, why not just set up a proper gate camp?
If I've got any of this wrong. Feel free to correct me, hehulk.
for now, though I tend to agree with Friz, we struggle to get our haulers forward scouted as it is and I'd suggest that, if 2 pilots are available, one forward and one rear guard scout would be better than a weak blockade runner team, which could only be really effective in the event of hitting a single ship gate camp.