I thought 750 was fine. That one map that's fucking impossibly tiny is just too small for the number of people we had, so I didn't mind it ending fast. I say leave it alone.
deject wrote:I thought 750 was fine. That one map that's fucking impossibly tiny is just too small for the number of people we had, so I didn't mind it ending fast. I say leave it alone.
I think thats part of the pioint :D and if we up it too 1000, we get 40seconds of mayhem :D
Unless we regularly get such large turnouts, I say leave it as is for now. If we have 16+ people every regular game, then maybe up it to 1000/1250, but otherwise it'll drag the quieter games too much.
I'd say bang it up to 1000 until it quietens down, then bring it back down again. Also, the time limit will stop games dragging out too long if there's less people.
Dog Pants wrote:I'd say bang it up to 1000 until it quietens down, then bring it back down again. Also, the time limit will stop games dragging out too long if there's less people.
This. All of it. The timer will sort out the slow games, and I think most of them will be over quite quickly even with the 1k score.
Hmm, this amount worked well earlier when it dropped to 4 vs 5. Took a little longer as you'd expect, but only by few minutes, and it didn't seem to drag at all.
The increase in points was barely noticeable on the full server to be honest, and if it didn't kill off quieter games then so much the better. 20-man cod is still taking some getting used to though, especially after playing so much with 8ish people to start with. Was better last night though, especially on HQ, but I had to abandon it for the missus who needed looking after.