Spoilery bit wrote:Further to my review,I liked the ending in general terms, rather than the fact that the merkin got killed.
I also liked the nice little surprise at the end of the credits, although the time limit on the arcade mode's hardest setting for the VIP is impossible I think. The rap song in the credits was just poor after the wonders of Still Alive, but the game was redeemed by a well-placed Airplane! quote and some innuendo (in your endo).
I'm not sure of the significance of the enemy intelligence yet, and only gathered 5 or 6 of the 30 on my play through. Anyone else know what they're for? Do they unlock stuff post-completion, or add stuff into subsequent missions? If it's the latter, then that would be a really good way of increasing content in the game, but I didn't see any reference to extra intel received so I'm assuming it's the former.
CoD4: SP spoilery discussion
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CoD4: SP spoilery discussion
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Mr. Johnson
- Mr Flibbles

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Mr. Johnson
- Mr Flibbles

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HereComesPete
- Throbbing Cupcake

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spoilers=bumsexualised wrote:I've got nearly 20 laptops now, the first few chetz are film noir mode, negative mode, high contrast mode, plays like a 1920's western mode. Then you get cluster bomb, where every grenade you throw, blows up and then spawns 5-6 more, which them blow up, creates a lot of noise and bodies. Just got 'badyear', you shoot an enemy, he turns into a load of tyres when he dies!I'm going through again now, so I'll update as I collect them
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Roman Totale
- Robotic Bumlord

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# of Intelligence Required Cheat Unlocked
2 Intelligence Collected: CoD Noir: The game is displayed in black and white.
4 Intelligence Collected: Photo-Negative: all game colors are inverted.
6 Intelligence Collected: Super Contrast: The contrast is turned up to high.
8 Intelligence Collected: Ragtime Warfare: Makes the game play like a silent movie, complete with soundtrack, view felcher, and sped up gameplay.
10 Intelligence Collected: Cluster Bombs: All grenades thrown by you will explode into 5 additional grenades.
15 Intelligence Collected: A Bad Year: Enemies turn into an explosion of tires when they die.
20 Intelligence Collected: Slow-Mo Ability: Hitting RS slows the game.
30 Intelligence Collected: Infinite Ammo: Never run out of bullets.
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HereComesPete
- Throbbing Cupcake

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spolyars wrote:Slow mo is rather win, I've been engaging max payne mode a lot on my replay, just to run right up to someone and shoot them from point blank, whilst stepping around bullets, only problem is, you lose melee completely, unless you turn it off again, which is an arse. Guard dogs take on a new menace when you have no last ditch neck snap move.



