Now the 2K forums are alive with the sound of angry, as more gamers verify the problem on their PCs and 360s, with one of the latest posts as of this writing confirming that the screen clipping appears on the 360 retail version as well.
Shoddy, shoddy work 2K. People invest in widescreen display solutions to see more, not less. 2KB's Chris Kline was even asked specifically if widescreen would display additional image as compared to 4:3 in this thread here.
So what happened? So far no one officially has commented in the 2K forum post. Just a lot of angry people canceling their preorders until the issue is addressed and fixed. While it may seem like a piddling issue to some, cutting off the top and bottom of the screen not only produces less picture, but also has the effect of blowing up the textures and making the camera view tighter than it was before due to cramping.You will see more in widescreen. We use a different projection matrix; there is no squashing or stretching of the image involved.
Would this be enough to keep you from purchasing BioShock? I'm still on board, but then I feel I have a certain obligation to pick up and play one of the biggest titles of the year. Hit the link below to read the full 2K forum thread, filled with disturbingly rational discussion and cool heads. Seriously, it's almost spooky.
Widescreen messed up ... [2K Forums - Thanks Saiwen!]
Author: Mike Fahey
Category: 2K Games angry Bioshock Bugs Shortscreened Widescreen
Publish Date: Tue, 21 Aug 2007 11:00:03 EDT
Read more...
Source: Kotaku







