XBOX LOL

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deject
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XBOX LOL

Post by deject »

http://www.shacknews.com/onearticle.x/48045


that's almost $2bn. $2,000,000,000 (suck it you long scale fags).

edit: evil admin hax FTL PS3 still sux lol.
Last edited by deject on August 1st, 2007, 2:21, edited 1 time in total.
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Post by FatherJack »

They just got a new boss. The old one's got to work for EA Sports.
buzzmong
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Post by buzzmong »

Be as that may, it's not exactly like MS can't afford to lose that sort of money.

They RAKE it in.

And like the xbox and the gamecube, losses on hardware can lead to software profit which will be much greater than the inital loss.
Last edited by buzzmong on July 20th, 2007, 14:48, edited 1 time in total.
spoodie
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Post by spoodie »

I think MS are making plenty of money from XBLA.
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Post by FatherJack »

I think the Gaming Division lost $1.8bn, that includes hardware, software and XBLA. Shows how much it costs to introduce a new console, even when you've got a relatively respected one already out, albeit the least popular of the last generation.

In short, they spent $1.8bn to go from last to second place. Or they were second already, and Nintendo swapped with Sony. Depends, they're still doing crap in Japan.
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Post by ProfHawking »

They all loose a fortune for subsidising console cost. Especially seeing as the 360 & PS3 are bleeding edge tech.

Thing is, i still think no consoles have come close to the orig xbox. All the moddingability (yes thats a word) make it very handy, unlike these over-powered, expensive and gimmicky new ones i think.
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Post by Duke of Ted »

it still wins compared to PS3

i'm an xbox fanboy
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Post by Dr. kitteny berk »

Duke of Ted wrote:it still wins compared to PS3

i'm a reasonable human being
fix'd :)
deject
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Post by deject »

FatherJack wrote:I think the Gaming Division lost $1.8bn, that includes hardware, software and XBLA. Shows how much it costs to introduce a new console, even when you've got a relatively respected one already out, albeit the least popular of the last generation.

In short, they spent $1.8bn to go from last to second place. Or they were second already, and Nintendo swapped with Sony. Depends, they're still doing crap in Japan.
Well. considering $1.06 billion of that was just for Xbox 360 repairs...



yeah.
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Post by FatherJack »

deject wrote:Well. considering $1.06 billion of that was just for Xbox 360 repairs...
I think they tried to do a Sega, and make sure they were first. They exceeded all expectations in that regard and had a whole year's jump on the competition. Unfortunately it was a year full of disappointing games and hardware failures.

Console specs have never exactly struck me as "leading-edge" tech, as they're designed for a resolution way lower than PCs, with prices a sixth of high-end PCs. So, the hardware failures just perplex me - they're effectively built on old technology, so why are there all these issues?

360's competitors are now out there, and unless MS ramp up their release of decent games, they'll be back in last place, and their year of having the market of "next gen" consoles to themselves will have been completely wasted.
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Post by deject »

FatherJack wrote: I think they tried to do a Sega, and make sure they were first. They exceeded all expectations in that regard and had a whole year's jump on the competition. Unfortunately it was a year full of disappointing games and hardware failures.

Console specs have never exactly struck me as "leading-edge" tech, as they're designed for a resolution way lower than PCs, with prices a sixth of high-end PCs. So, the hardware failures just perplex me - they're effectively built on old technology, so why are there all these issues?

360's competitors are now out there, and unless MS ramp up their release of decent games, they'll be back in last place, and their year of having the market of "next gen" consoles to themselves will have been completely wasted.
Well, I wouldn't call the 360 old technology at its launch. It's CPU is completely different from any PC CPU, and its GPU was ahead of the DirectX 10 curve. Still, All the heat related issues the 360 has suffered should have been fixed before launch, let alone well before now.
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Post by Dr. kitteny berk »

Personally, I suspect the 360 suffered from MS's money saving tricks (like building in mexico) and ROHS and such - Lead free solder is far less happy at dealing with heat fluctuations than proper solder.

That and just rushing it out a little to get ahead.
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Post by deject »

Dr. kitteny berk wrote:Personally, I suspect the 360 suffered from MS's money saving tricks (like building in mexico) and ROHS and such - Lead free solder is far less happy at dealing with heat fluctuations than proper solder.

That and just rushing it out a little to get ahead.
:above:
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Post by Chickenz »

deject wrote:
Well, I wouldn't call the 360 old technology at its launch. It's CPU is completely different from any PC CPU, and its GPU was ahead of the DirectX 10 curve. Still, All the heat related issues the 360 has suffered should have been fixed before launch, let alone well before now.
I thought the 360's GPU was DirectX 9 based, just capable of running a highly scaled down version of DX10?
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Post by deject »

It has unified shader units, which is the big thing about DX 10. It was roughly a year ahead of the curve.
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Post by buzzmong »

deject wrote:It has unified shader units, which is the big thing about DX 10. It was roughly a year ahead of the commerical curve.
fix'd.

Most developers have been able to tinker with dx10 for a couple of years now, and to do so they need the hardware which they've had.

There's just been no dx10 commerical products till recently.
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Post by deject »

are any of us developers? exactly. fucking pedant.
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Post by Roman Totale »

deject rage, lol
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Post by spoodie »

I write UNIX scripts, does that count?
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Post by Roman Totale »

spoodie wrote:I write UNIX scripts, does that count?
Enter, stage left...
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