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Posted: November 19th, 2009, 1:14
by centerededgedesign
eRabbit wrote:
YOU'VE got a problem? I'm considering re-subbing Eve! Halp!

dooooooo eeeeeetttttt
dooooooo eeeeeetttttt


I knew I felt a disturbance in the horse, and had to find out what it was about! Anyone played this rip-off yet?

Posted: November 19th, 2009, 1:18
by buzzmong
Headquarters

Avatar Creations Kft.
Hűvösvölgyi út 20.
Budapest
1021
HUNGARY
Bubbles! Just what are you up to?

Posted: November 19th, 2009, 8:04
by Anery
I desperately want a mechwarrior mmo (and a Pern MMO too but that will never happen) it would, should, be awesome. But spreadsheets in robots can fuck off.

Posted: November 19th, 2009, 16:01
by Baliame
slinger@xfire over 15 days ago wrote:Lol look, this thing it's hungarian and doesn't it remind you of something?
buzzmong wrote:Bubbles! Just what are you up to?
You are slow. SLOW.

Posted: November 19th, 2009, 16:37
by friznit
CCP are being very tight lipped about this, so current rumour is that they've quietly licensed their engine out. Fuck knows why anyone would want to use such a shitty interface, but there you go.

Posted: November 20th, 2009, 3:35
by centerededgedesign
friznit wrote:CCP are being very tight lipped about this, so current rumour is that they've quietly licensed their engine out. Fuck knows why anyone would want to use such a shitty interface, but there you go.
Well, they had to do it before it was outdated to the point nobody would buy it. I wonder if CCP doesn't already have a newer/greater engine in the works then..... To handle more stuff like all the linking to planets that planetary landing will take....

Posted: November 20th, 2009, 8:23
by Anhamgrimmar
friznit wrote:CCP are being very tight lipped about this, so current rumour is that they've quietly licensed their engine out. Fuck knows why anyone would want to use such a shitty interface, but there you go.
Dunno, but it would probably have been cheaper to licence a UI/Backend that 'works', and then slowly puting their own stamp on it, rather than trying to come up with the server code and ui from scratch.

Plus, wasn't there another rumour going round about how a 'changable UI' was coming to EvE soonTM

Posted: November 20th, 2009, 12:18
by friznit
I think we already have the so-called changable UI. We can move the windows about at least. They're about to put a proper browser in and revamp lots of bits for the new expansion patch on 1st Dec, so could be more in the works.

Planetary landing has been superceded by Dust514, the console only FPS that is intrinsically linked to Eve and will allegedly directly effect system sovereignty in both games.

Posted: November 20th, 2009, 16:28
by amblin
.

Posted: December 4th, 2009, 1:38
by centerededgedesign
friznit wrote:I think we already have the so-called changable UI. We can move the windows about at least. They're about to put a proper browser in and revamp lots of bits for the new expansion patch on 1st Dec, so could be more in the works.

Planetary landing has been superceded by Dust514, the console only FPS that is intrinsically linked to Eve and will allegedly directly effect system sovereignty in both games.
My thoughts were that soldiers in Dust will need rides to and from places, or need reinforcements, or resources, thus the possibility for interactions... :)

Posted: December 4th, 2009, 20:00
by tandino
centerededgedesign wrote:
My thoughts were that soldiers in Dust will need rides to and from places, or need reinforcements, or resources, thus the possibility for interactions... :)
Edge have a huge feature on Dust this month. Basically, Eve corporations can hire mercenaries (Dust players) to fight battles for control of terrain on planets within eve galaxies. Or something.