Unlocks
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Dr. kitteny berk
- Morbo

- Posts: 19676
- Joined: December 10th, 2004, 21:53
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I would if it were the CS:S P90, but as it is I think there are enough peashooters in beef already. Also, despite the G3 fanboys we have here, it really doesn't grab me so I think the F2000 is a good choice for me. I also play engineer a lot but rarely get kills when not in a vehicle since the basic guns are a little rubbish, which is my reasoning behing the Jackhammer.Bob47 wrote:get the P90 it ROCKS (well that is for me anyway)
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Dr. kitteny berk
- Morbo

- Posts: 19676
- Joined: December 10th, 2004, 21:53
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Fred Woogle
- Zombie

- Posts: 2172
- Joined: January 12th, 2005, 21:42
- Location: Inside the closet cupcake!
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MG36 & F2000Lateralus wrote:I shall now continue talking about guns.
Just been promoted (woo) so I now have 2 unlocks to use. Options are:I'm currently leaning towards Jackhammer and F2000, but thought someone may think this to be foolish.
- F2000
Jackhammer
MP7 (if I get the jackhammer as well)
SCAR-L
MG36
P90
Its 12,000 point till my next set of unlocks too, so don't want to get it wrong!
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Gunslinger42
- Ninja

- Posts: 1448
- Joined: February 12th, 2005, 17:53
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Nickface
- Ninja Pirate

- Posts: 1568
- Joined: November 15th, 2004, 13:13
- Location: Detroit, MI, United States
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You're right. Ones Anti-tank, and the other is engineer, there's 7 vs 12 shots, the jackhammer takes forever to reload and is also fully auto, and when you do reload it, you're reloading all of your shots, while the DAO-12 can be loaded one shell at a time and is semi auto. Other that that, they're both basically the same gun.spoodie wrote:Because there's a world of difference between the jackhammer and dao-12
Okay, I'm not going to argue about the details but the end result seems very similar to me.Nickface wrote:You're right. Ones Anti-tank, and the other is engineer, there's 7 vs 12 shots, the jackhammer takes forever to reload and is also fully auto, and when you do reload it, you're reloading all of your shots, while the DAO-12 can be loaded one shell at a time and is semi auto. Other that that, they're both basically the same gun.
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deject
- Berk

- Posts: 10353
- Joined: December 7th, 2004, 17:02
- Location: Oklahoma City, OK, USA
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while you can load one shell at a time in the DAO-12, you can't interrupt the loading process to shoot. You have to load all 12 shells into the gun before you can shoot again. The only way to stop the loading process is to take out another gun. Doing that and switching back to the DAO-12 takes about as long as letting it finish loading. Also, when I use the Jackhammer, I never actually use it in full auto, I use it like the DAO-12.Nickface wrote:You're right. Ones Anti-tank, and the other is engineer, there's 7 vs 12 shots, the jackhammer takes forever to reload and is also fully auto, and when you do reload it, you're reloading all of your shots, while the DAO-12 can be loaded one shell at a time and is semi auto. Other that that, they're both basically the same gun.spoodie wrote:Because there's a world of difference between the jackhammer and dao-12
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Nickface
- Ninja Pirate

- Posts: 1568
- Joined: November 15th, 2004, 13:13
- Location: Detroit, MI, United States
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Depends how far along you are in loading it. I was referring to the fact I can "top it off" as it were if I've fired only a few shots. But diff'rent stroke for diff'rent folks, etc.deject wrote:while you can load one shell at a time in the DAO-12, you can't interrupt the loading process to shoot. You have to load all 12 shells into the gun before you can shoot again. The only way to stop the loading process is to take out another gun.
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deject
- Berk

- Posts: 10353
- Joined: December 7th, 2004, 17:02
- Location: Oklahoma City, OK, USA
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true. I'm not saying one or the other is better, just clarifying.Nickface wrote:Depends how far along you are in loading it. I was referring to the fact I can "top it off" as it were if I've fired only a few shots. But diff'rent stroke for diff'rent folks, etc.deject wrote:while you can load one shell at a time in the DAO-12, you can't interrupt the loading process to shoot. You have to load all 12 shells into the gun before you can shoot again. The only way to stop the loading process is to take out another gun.
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Roman Totale
- Robotic Bumlord

- Posts: 8475
- Joined: October 24th, 2004, 0:27
- Location: Manchester, UK


