Page 21 of 77

Posted: September 27th, 2010, 13:59
by Dr. kitteny berk
Server fall down go boom.

Posted: September 27th, 2010, 14:08
by Mr. Johnson
fabyak wrote:I suspect it's me, I'm a bit of a nancy, and so is my mac.

Posted: September 27th, 2010, 14:08
by Thompy
Sorry about that, forgot to set PC not to sleep. Sorted n stuff.

Posted: September 27th, 2010, 16:54
by Dog Pants
Is there something you can use to monitor your bandwidth use? I wouldn't like to see you charged for going over your limit (although games usually don't use a lot).

Posted: September 27th, 2010, 16:59
by Dr. kitteny berk
Minecraft uses very little I think, netlimiter or the like will tell you how much.

My problem with hosting MC was the cpu/memory use.

Posted: September 27th, 2010, 17:05
by Thompy
I'll check some program out later.

One thing I don't get is a constant stream of uploading going on with only me in the game. It goes up a few MB's when I first log in, then a steady 50 or so KB/s. Is that just data going from my computer to my router and back again? I.e. not taking up my ISP limit?

Posted: September 27th, 2010, 17:06
by Dr. kitteny berk
how are you logging in?

127.0.0.1 is your friend

Posted: September 27th, 2010, 18:20
by spoodie
Dr. kitteny berk wrote:127.0.0.1 is your friend
"localhost" will work as well and is perhaps easier to remember.*

I use NetMeterto monitor my network traffic. I only use the system tray icon feature, but it does all sorts of recording if you need that.

/edit
*If you don't know 127.0.0.1 (localhost) is a loopback address. The network traffic stays within the host, so there's no bandwidth usage.

Posted: September 27th, 2010, 18:43
by Dr. kitteny berk
spoodie wrote:"localhost" will work as well and is perhaps easier to remember.*
Wasn't sure if that worked in minecrack, but I know the IP does.

Posted: September 27th, 2010, 19:36
by FatherJack
127.0.0.1 is your own machine, so only works if you're running the server on the same machine you're trying to play it on.

If it's a different machine on your own network, use its local IP likely in the format 192.168.1.x or similar rather than the 81.132.205.38 one.

Don't know how much of an impact it'll have running it on the PC you actually use, though definately some, which isn't good. I've been setting up a standalone box which I might use for this sort of thing at some point.

Posted: September 27th, 2010, 21:33
by Thompy
Will be shutting down the server at 11pm each night as I can't sleep with my PC on. Will try and get it on a laptop or something but no promises. To reiterate, I'm happy to host when I can but don't treat it as a proper solution.

Posted: September 28th, 2010, 8:09
by spoodie
I'm sure anyone playing appreciates the hosting, intermittent or not.

This isn't survival mode but it's impressive
[media]http://www.youtube.com/watch?v=kn2-d5a3r94[/media]
Also this.

Posted: September 28th, 2010, 10:37
by mrbobbins
Ok, NOW I have to try Minecraft.

Posted: September 28th, 2010, 10:48
by fabyak
With regards to the hosting thing, what ports does it run on? I *might* be able to sling a box up in my office if it'll go through the firewall

Posted: September 28th, 2010, 12:31
by Dr. kitteny berk
I've been playing for no good reason with explosive reactive armour, I've no idea if it'd work against nasties, as they'd have to hit it, but that's not the point.

Ingredients are TNT and Obsidian, arranged like so, (also put Obsidian behind every lump of TNT, so you don't get exploded

OOOOOOOOOO
OTOTOTOTOTO
OOOOOOOOOO

I also tested

OOOOOOOOOOOO
OOTOTOTOTOTOO
OTOTOTOTOTOTO
OOTOTOTOTOTOO
OOOOOOOOOOOO

But that didn't stop the TNT doing a chain reaction, so pointless.

Posted: September 28th, 2010, 13:21
by spoodie
fabyak wrote:With regards to the hosting thing, what ports does it run on? I *might* be able to sling a box up in my office if it'll go through the firewall
The default is 25565 but you can easily change it.

Posted: September 28th, 2010, 14:05
by buzzmong
spoodie wrote:
This isn't survival mode but it's impressive
Youtube vid

Also this.
Holy fuck for both of them.

Posted: September 28th, 2010, 16:30
by spoodie
The Enterprise one is a little scary. It'd take a while to explore let alone build. However as he said the interior will be very boring in it's current state.

Now I want an explorable and fully functional* Enterprise made using the Unreal engine or something. That would be amazing.

*Like Data

Posted: September 28th, 2010, 16:41
by Dog Pants
He imported the Enterprise from a 3D model, not built it by hand. Still looks good though. Who'd have ever thought of building a full scale Sci-fi warship. Not me...

/fires up Minecraft and gets back to work

Posted: September 28th, 2010, 16:49
by Thompy
I really want to build a 1:1 scale model of Stormwind City, but it's not the size/time that puts me off - it's doing hours of work to find I did something slightly wrong or out of place, then deciding whether to continue or scrap bits. Of course planning would help, but it would be a bit hard/time consuming to plan it with dimensions and what not on paper, might as well just do that in game anyway.

How was server today? Any lag? I only have standard BT upstream, 0.3-0.4 Mbps or something, which is sometimes being taken up with just one person on.