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Posted: May 7th, 2008, 11:24
by Dog Pants
HereComesPete wrote:If you have a quick peak the landscapes feel very small, but given the graphics depth compared to wide open cartoon old as your grandmother wow it's smaller, but a hell of a lot prettier.
Thing is, I don't really care about the prettiness. One of the biggest draws to Warcraft is, for me, the huge areas where you can literally walk from one end of a continent to the other. The graphics might not be Oblivion, but they're good enough. Guild Wars and Tabula Rasa both suffered to varying extents from caging me in.

I'm also not sure I like the sound of being forced into an instance every night. It sounds extremely restrictive - I want to be able to visit the same city in the day as at night, not have to fanny about and wait before I can sell my loot.

Other than that, the setting sounds better than I'd originally thought. Like what I'd hope The Witcher to be (which I got bored of after about an hour).

Posted: May 7th, 2008, 11:24
by HereComesPete
Have piccies.

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The areas aren't huge, but this level of shineh and lots of people running around wouldn't work well with huge open spaces. It feels quite enclosed with the architecture/trees any way. White sands mountain top is good, I'll maybe head up there and take a few snaps.

Posted: May 7th, 2008, 12:43
by HereComesPete
Have a beach piccy.

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Posted: May 7th, 2008, 13:17
by spoodie
That's rather nice.

Posted: May 7th, 2008, 13:46
by buzzmong
For some reason, that strikes me as looking like a perfect pirate type game. Must be the location's setting.

Posted: May 7th, 2008, 13:52
by HereComesPete
The shitty of tortage is filled with pirates and buccaneers etc. It is in fact a pirate city, so good call on the :ahoy: bumzomg

I've just started a herald of xloti and decided they're shit. Granted I'm level 6 out of 80, but meh. I instantly enjoyed playing a tempest of set, the lightning damage is bloody good and they can take a fair beating before falling over.

Despite there being a fileplanet ordered nipple removal it's not perfect so on occasion I catch sight of my buxom dark skinned ladies chest potatoes and they're in full 3d nippleage. So I got boobies, but I never got bar fights. I can't wait for that.

Posted: May 7th, 2008, 14:25
by Lateralus
I read that as a shortage of titty, which by the end of your post seemed highly appropriate. Is it just the fileplanet-distributed beta that is nippleless then?

Posted: May 8th, 2008, 4:29
by HereComesPete
Dog Pants wrote:I'm also not sure I like the sound of being forced into an instance every night.
You're not forced. It stays day time until you choose to visit the night time for SP stuff. I would have like the option to head out at night in mp as well, but I guess it's a twist to try and offer something new. It's boring but quite quick and the destiny quests offer primo xp.
Lateralus wrote:I read that as a shortage of titty, which by the end of your post seemed highly appropriate. Is it just the fileplanet-distributed beta that is nippleless then?
Yarp. The final game client is bloodier, has nipples and bar fights etc. fact is failplanet offered it to subscribers who where 18+, so if a kiddie lies to get access it's the fault of the kid/parents, but failplanet wimped out anyway.

I think it has banging whores in as well, not entirely sure what the gaming part of it is, unless it's a mini game...[/quote]

Posted: May 11th, 2008, 10:54
by HereComesPete
The starting cities are varying in size, cimmerians start in conarch village which is quite easy to find your way around.

Aquilonians and stygians start in two different cities, both of which are rather huge and confusing when you first start moving about.

The areas around each starting hub are far bigger than those seen at tortage and the piccies below show the largest area near tortage. I thought berk was right about area size, but now they're pretty damn big.

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We climbed the structure on the left of the first piccy to just over half way up, it took me about 30 seconds to hit the ground when I jumped off :P . The second shows mountains and towers in the distance, possibly ten or fifteen minutes run time would see you at the bottom of them, and the map goes past them into lakes and such. And all the areas later on are far bigger than that. The tortage dungeons feel tiny and a bit shit now, but you'll not be there long.

Posted: May 11th, 2008, 19:15
by Killavodka
I have to say that the client released for the PVP mayhem bit was much improved on the one at the start of the beta. Is much more ironed out, loading times fixed, few bugs still but that is to be expected.

The world PVP aspect which I first thought would be good turned out to be epic fail. The world is so vast that I wanted to explore and quest but when you get continually ganked by groups of four plus its starts to wear thin.

The combat in AOC is awesome, at first it feels simple but that is intended as the combo systems usually only require the pressing of one button. However as you progress the combos get bigger and more complex, making you think about each and every attack you do. Definitely much more skill-based with each class quickly gaining attacks and variations, and even healing requires skill now with many abilities now being concentrated on area-of-effect heal-over-times, which sound good on paper but can quickly turn your healer into mincemeat thanks to the threat.

The feats system works much in the same way as the talent system in WOW with each class getting two "class" feat trees and a third general feat tree based on whether you are a soldier, rogue, priest or mage archetype.

All in all I believe that AOC has what it needs to be competitive and as long as it can keep up with fixes, and new content as time goes on I reckon it will be still around in a couple of years.

Oh yea and it has boobies...

Posted: May 11th, 2008, 19:36
by HereComesPete
The out of hub pvp is fail. As soon as people were given the option, they took to grouping with their mates and camping spawns. There's no asking about a fight, it's normally a case of you've just killed a mob and your half dead and two assassins de-cloak behind you and tear you apart. Cunts. Still, it allows you to telecoffin, very handy with the map sizes I'm seeing now.

Occasionally you can see someone decide your going to be their target, more than once KV as a bear shaman would become a target for a conq or guardian thinking he was out on his own and easy prey, so very swiftly I'd appear and we'd beat the snot out of them whilst they foolishly wailed on us with KV outhealing their damage. Sometimes they'd try to cut and run, but given there's low levels of sprint stamina in the game, very quickly they become exhausted and even easier to hit.

A lot of people just use auto attacks without any combos, most duel wield conq go for the over head attack without variation because it hits with both weapons not the left or right alone. But I just put more shields to that direction and use a lot of combos, I've taken out a conq and a guardian of the same level as me 1v2 because I had good heal potions and they sucked.

Posted: May 16th, 2008, 9:01
by spoodie
I've pre-ordered this. Got some time off next week and then there's a bank holiday, happy days.

Posted: May 16th, 2008, 10:01
by Lateralus
I'm a bit tempted by it too. When's the full release date, and do we know how much it will cost a month?

Posted: May 16th, 2008, 10:04
by Dr. kitteny berk
Lateralus wrote:I'm a bit tempted by it too. When's the full release date, and do we know how much it will cost a month?
23rd, and same as every other mong on the market.

Posted: May 16th, 2008, 10:10
by Lateralus
I'm away all Bank Holiday weekend, but will have a fair few free weekends in June and July, so if there are a reasonable number of people getting it then sounds good to me.

Posted: May 16th, 2008, 13:11
by HereComesPete
Pre-order grants a mammoth/rhino mount (game/play respectively) and extra inventory spaces. It's not much bur I hoover all the trader trash going so I always need moar space.

Posted: May 16th, 2008, 19:09
by HereComesPete
Dr. kitteny berk wrote:
23rd, and same as every other mong on the market.
It's £10.34 for one months play, £53.06 for six months. Vat strikes again, so it's yet another trip to shattered crystal for codez.

Posted: May 16th, 2008, 19:19
by Dog Pants
Pre-ordered, just 'cos I want a rhino and I'll be pissed off if it turns out to be a good game and I didn't have one.

Posted: May 16th, 2008, 19:30
by HereComesPete
I see your rhino and raise you a woolly mammoth!

Posted: May 16th, 2008, 20:14
by spoodie
I too went for Play/rhino, because I like Play more than Game.