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Re: Eclipse Phase: Terminal Velocity

Posted: May 28th, 2012, 20:46
by Dog Pants
Edgar wrote:My.....head...g'doff!
Wait, you can do two bursts per complex action. Does that mean I can fire twice? I'll take one anyway and I'm aiming for the mofo's eyes;

Kinetic weapons 60 + burst 10 - short range 0 - called shot 10 - wound 20 = 40

1, 8: 18 Success!

Bah, nearly hit the eyes.

Damage: 2D10 + 8

Roll(2d10)+8:
5,2,+8
Total:15

Re: Eclipse Phase: Terminal Velocity

Posted: May 29th, 2012, 12:21
by Joose
Dog Pants wrote:Does that mean I can fire twice?
Just checked, and you are correct. You can shoot twice with a burst fire weapon as one Quick Action. You treat both as seperate attacks, with seperate to hit rolls and everything.

I dont have my notes with me at the moment, but after armour reduction etc I dont think thats killed it yet.

Re: Eclipse Phase: Terminal Velocity

Posted: May 29th, 2012, 15:45
by Dog Pants
I'll give it some more good news then.

4, 4: 44 Critical! Failure!

Oh for fff...

Re: Eclipse Phase: Terminal Velocity

Posted: May 30th, 2012, 9:58
by Joose
Yep, that is most definately a miss. The rules dont specify what to do with Critical Failures for the to hit roll. Normall I would do something like "you hit something you didnt mean to" but that doesnt really make sense in this case unless you managed to miss so badly you hit a full 180 degrees from what you were aiming at and shot Barry or Tiny :lol:

I'll say that is a a failure with the gun (a jam, if jams make sense for future-tech rail guns) that you will need to spend an action unbreaking. Essentially: miss a go.

Next round! Despite the thing shitting oil and smoke, its still coming at you, keeping position on Edgars side of the car. Same combat order as before: Barry, Flier, Edgar.

Re: Eclipse Phase: Terminal Velocity

Posted: May 30th, 2012, 16:06
by deject
I'll try again.

Beam Weapons (40) + Quick Aim (10) - Wounded (10) - Light Cover (-10): 2, 3: 23 Success!

Damage (2d10): 5, 7 = 12

Re: Eclipse Phase: Terminal Velocity

Posted: May 31st, 2012, 8:58
by Joose
Your laser hits in the already damage area, and something sets on fire. There is a soft "whump" noise, and it drops into the road, black smoke now pouring from every part.

Bullet time end!

Re: Eclipse Phase: Terminal Velocity

Posted: May 31st, 2012, 12:21
by Dog Pants
I'll unjam and reload.
Edgar wrote:Nice shootin'!

Re: Eclipse Phase: Terminal Velocity

Posted: May 31st, 2012, 13:22
by deject
Whoa! Hey are you alright? That thing looked like it got you pretty good.

Re: Eclipse Phase: Terminal Velocity

Posted: May 31st, 2012, 14:08
by The Shutting Downs
Shoulda come with me ;)

Re: Eclipse Phase: Terminal Velocity

Posted: May 31st, 2012, 14:14
by deject
The Shutting Downs wrote:Shoulda come with me ;)
I dunno, this is exciting!

Re: Eclipse Phase: Terminal Velocity

Posted: May 31st, 2012, 16:08
by Dog Pants
deject wrote:
The Shutting Downs wrote:Shoulda come with me ;)
I dunno, this is exciting!
:above: I'm enjoying this. I might die, I don't care (although I'll try not to).
Edgar wrote:Uh jeeze it hurts. I don't think anything's hanging' out though. We nearly there yet Tiny?

Re: Eclipse Phase: Terminal Velocity

Posted: May 31st, 2012, 21:55
by munchkin
tiny wrote:Frank! How far to go and where's the best bit of the airport to head for?
Glances around at the back seat
Tiny wrote:Fuck a duck! that's a lot of blood, Edgar you got any left?

Re: Eclipse Phase: Terminal Velocity

Posted: May 31st, 2012, 22:08
by Joose
Frank wrote:Almost there, you should be able to see it on your left. Head for the northern end of the airport. Its not normally the public entrance, but I don't imagine anyone will care at the moment.
You can indeed see the airport on your left. You are currently on a bridge having just passed over the Potomac, and can just about see the Pentagon to your right. You actually just passed the Jefferson Memorial, but were busy running away from flying mechanical nasties at the time.

You are only a couple of minutes away from the airport now.

Re: Eclipse Phase: Terminal Velocity

Posted: May 31st, 2012, 22:13
by munchkin
Tiny wrote:Nearly there honey bun. Hold on to your head!

Re: Eclipse Phase: Terminal Velocity

Posted: June 11th, 2012, 17:27
by Joose
Ok, well you pull in to the airport without incident. Coming in from the north, down an access road, means that you are coming in to the airport from the side with all the runways and such rather than the carparks and security entrances. Theres a fair amount of smoke coming from the airport itself, and there's no-one to be seen from this side.

Everyone do me a perception roll to see what useful things you can see. You can take time on it if you want, up to +30.

Re: Eclipse Phase: Terminal Velocity

Posted: June 11th, 2012, 18:42
by Dog Pants
Perception 55 + having a good sken 30 = 85

4, 8: 48 Excellent Success!

Re: Eclipse Phase: Terminal Velocity

Posted: June 11th, 2012, 21:28
by deject
Perception (50) + Taking Time (30) - Wounded (10): 0, 8: 8 Excellent Success! HOTCHA! I am perceiving the shit out of the airport.

Re: Eclipse Phase: Terminal Velocity

Posted: June 11th, 2012, 21:47
by munchkin
roll 0 + 7 = 7
Hurrah! I am percieving slightly more shit out of the airport.
(Holds fingers in an "L" shape against forehead)

Re: Eclipse Phase: Terminal Velocity

Posted: June 11th, 2012, 22:21
by Joose
Sweet Jesus, yeah, OK... you see all the things.

Although a lot of the planes around the runway are either trashed or on fire, you can see a couple that look to be untouched. They are both pretty modern looking, meaning they will essentially fly themselves. They are however also both sub-orbitals (meaning they go damn near into space, but they wont actually get you in to orbit. They are super fast though.) Proper space capable vehicles are notable only by their absence. Looks like someone else has already got to them.

The main building is mostly intact, and most of the fire and assorted other damage is on the other side, where most of the people would have been. This side of the building is the side that would be past the security barriers, and looks like its hardly taken any damage beyond a few smashed windows. That's good news for the Egocaster prospects, as that is likely to be on this side of the building.

You can hear, from the messed up side of the building, an intermittent mechanical buzzing noise.

Finally, despite there being the occasional patch of blood, there are no bodies that you can see.

Re: Eclipse Phase: Terminal Velocity

Posted: June 11th, 2012, 23:06
by deject
Oh man, this looks bad guys. It sounds like whatever those flying things are, they're here. We should probably get out of the open as soon as possible. I can't remember how old my backup is.