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Posted: August 10th, 2010, 16:13
by Dr. kitteny berk
I has tukkake, I gave it a pair of raptors, a new case, an 8800GTX, Windows 7 and a minecraft server.

80.3.103.50



:)

Posted: August 11th, 2010, 1:01
by Dr. kitteny berk
Well, the server seems to be handling well so far, all the bugs I've seen have been minecraft, rather than server bugs.

Even handled Operation Plowshare just fine, peaking at ~30% cpu usage while we were exploding a mountain.

Posted: August 12th, 2010, 9:15
by spoodie
Image

Also have people made stuff on the new server? If so the map could do with some kind of paths or something to indicate where.

Posted: August 12th, 2010, 11:28
by shot2bits
spoodie wrote: Also have people made stuff on the new server?
i made stuff disapear if that counts

Posted: August 12th, 2010, 11:48
by Joose
spoodie wrote: Also have people made stuff on the new server? If so the map could do with some kind of paths or something to indicate where.
I have. I like the idea of some sort of 5punky Highway though. I may make a start on this later, when I get too annoyed to do proper work.

Posted: August 12th, 2010, 12:18
by Dr. kitteny berk
if you head towards the rabs-tower, and turn left at the weird fire stuff, that's my secret underground mountain moonbase, The entrance is on the top.

Also

Code: Select all

I’m working on name verification, a flag to start servers in offline/insecure mode, and banning support at the moment, and will probably release it today. It will require a client, server AND launcher update. :-O

Tomorrow, I will do a seecret friday update. Ooooh! I wonder what it could be? Perhaps hamsters? Perhaps turnips? Who knows!?

Server-side inventory is coming next week, including shared chests and so, and this is also when I will fix some of the bugs in SMP, like the ladder thing and the looking through walls bug.

Posted: August 12th, 2010, 12:18
by spoodie
As it is at the moment, unless you know where things are, the server looks mostly unused apart from the offshore building and the odd sky tower. A simple road/tunnel system could be built and improved by anyone, especially if they're stuck for something to do.

Posted: August 12th, 2010, 12:26
by buzzmong
The offshore building :wave:

Do signs work on the multiplayer servers yet?

Posted: August 12th, 2010, 12:54
by spoodie
buzzmong wrote:Do signs work on the multiplayer servers yet?
The server software hasn't been updated yet, so no. And there's no specific mention of it in the update for today. We'll have to test it. Like the inventory and chests it's something that needs to be shifted from client-side to server-side so it could be included with next weeks update that Berk has quoted. :above:

Posted: August 12th, 2010, 13:47
by fabyak
If you walk from spawn in a straight line past Rabbit's tower until you see a sky tower, you should be able to see another one on the horizon (if on massive view distance), walk to that one, then to the tower you can see from there and you will find my playings with water.

I'll see if I can be arsed to pave the way there at some point

There should be a quicker way there but I've only gone there about 3 times, the first of which I was just rambling until I found a waterfall anyway

Posted: August 12th, 2010, 14:40
by Joose
Ive made a yellow brick road (made of sand) from the Casa del Joose towards the spawn area, passing Rabbittower. Add to this!

Posted: August 12th, 2010, 15:42
by fabyak
hurrah! I shall grab my shovel at some point and add to it in the direction of Fabble's Golden Shower (water colours may vary during online play)

Posted: August 12th, 2010, 15:49
by spoodie
Towers are useful as well. At least you know there's been some activity in that direction.

Posted: August 12th, 2010, 15:59
by eRabbit
Also, inside RabbitTower I appear to have somehow invented the never-going-out furnace, there's a furnace which still has the lit graphic even though it's empty and works if you put fuel and stuff in. If anyone needs a furnace when Berk's not on feel free to use it :P

Posted: August 12th, 2010, 16:06
by Dr. kitteny berk
They work when you first load usually, but die after a while. IIRC.

Posted: August 12th, 2010, 16:20
by eRabbit
Dr. kitteny berk wrote:They work when you first load usually, but die after a while. IIRC.
This was first used a couple of days ago though?

Posted: August 12th, 2010, 16:22
by Dr. kitteny berk
Read the words, not what you think I said. :P

Posted: August 12th, 2010, 16:36
by Joose
Dr. kitteny berk wrote:Read the words, not what you think I said. :P
Whilst I think I know what you actually mean, I first read that how rabbit read it. Protip: If people don't know what you mean, or misunderstand, explaining further is usually more helpful :roll:

Posted: August 12th, 2010, 16:52
by Dr. kitteny berk
But that takes effort.

The furnaces that I can spawn for you will be in a working state when you log on each time, but will go to a dead state after you use them.

Relog to solve this. (you can form 9 smelted materials into a block to store them in the world)

Posted: August 12th, 2010, 17:07
by Dr. kitteny berk
Server updated, New Client here