I've never encountered someone doig the whole, jumping while prone and staying prone part of dolphin diving, but I do go prone while jumping in the air. I use it to dive to places and stuff, and very seldomly am I actually firing while doing it. So getting rid of that crap sounds good to me!
I abuse the grenade launcher all the time... I do think it needs to be changed a little, but come on, IT'S A FUCKING GRENADE LAUNCHER IT'S SUPPOSED TO BLOW YOUR GODDAMN HEAD OFF.
TotalBF2.com: Can you please comment on "Hit points on all air vehicles have been reduced", Will one tank shell destroy a helicopter, or put it into critical hit points?
Armando: This one is pretty straight forward. Some of the helicopters were more resilient than tanks and as such too difficult to defend against. The hit point reduction balances things out a bit more. Yes, a tank shell will do significant damage to a helicopter. The attack copters will be almost destroyed on impact. While the transport helicopters will take a bit more abuse, but not much.
EA, who loves the cock wrote:# Bug in MP7 fire rate fixed. Ammo count increased and mag count and damage decreased
I'm not too sure this is a good thing. It's like they want it to just be another SMG instead of a better gun...
EA, who once offered to suck my balls wrote:# All mines (Claymore, Anti-vehicle, C4) can now be picked up by the same class that dropped it by using the “G” key.
# Mines can no longer be destroyed with other explosives
i found out the first bit on that myself, i was mightily pissed as i had downloaded the patch in anticipation of SF, deleted it then installed SF. much cursing followed