Minecraft

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Anery
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Re: Minecraft

Post by Anery »

friznit wrote:Is there a way to channel lightning? Could you create an army of electrified creepers and entice them towards your enemy's fortress?
Sounds like a Metalica album
Dog Pants
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Re: Minecraft

Post by Dog Pants »

I've had an idea for a 5punky megaproject.

1. Construct the Monroeville Mall
2. Fill it with zombies
3. Start filming
4. Fight our way through it
5. Add "The Gonk" to the video
6. Put on YouTube
7. ...
8. Profit!
Mr. Johnson
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Re: Minecraft

Post by Mr. Johnson »

I'm down for that idea.

...but as usual I'll leave the planning to other people.
Dog Pants
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Re: Minecraft

Post by Dog Pants »

Not sure how we'd fill it with zombies though.
Mr. Johnson
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Re: Minecraft

Post by Mr. Johnson »

OP's can place mob spawners no?
Dog Pants
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Re: Minecraft

Post by Dog Pants »

Ohhhh, nice.
Mr. Johnson
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Re: Minecraft

Post by Mr. Johnson »

I'm not sure how that works though, or if it is even possible.
Grimmie
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Re: Minecraft

Post by Grimmie »

Cant you place spawners in creative-mode too?
Mr. Johnson
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Re: Minecraft

Post by Mr. Johnson »

I don't think so, there's none in the menu.
mrbobbins
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Re: Minecraft

Post by mrbobbins »

I'm sure with a map editor you could place zomb spawners, build in normal mode, then a quick cheat in the map editor.
Baliame
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Re: Minecraft

Post by Baliame »

I think you can, creatives can even place sponges.

Edit: Nope.
MCWiki wrote:# There is no way to legitimately get a monster spawner to place.
spoodie
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Re: Minecraft

Post by spoodie »

When you could place spawners they just spat out pigs.

This mod is amazing (BuildCraft):

[media]http://www.youtube.com/watch?v=Xd7KYnagZEs[/media]
buzzmong
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Re: Minecraft

Post by buzzmong »

Part two covering industrial craft:

[media]http://www.youtube.com/watch?v=kcV0LD5ti1o[/media]

Blimeh.

All these mods are putting Mojang to shame.
spoodie
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Re: Minecraft

Post by spoodie »

It's this kind of shit that'll make Minecraft great, when it's finally stable.
FatherJack
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Re: Minecraft

Post by FatherJack »

I could play with those for hours, but sadly I've never had any success getting mods to work, not even the mod loader. It's probably that when I get around to trying them, the game is several versions different.
Thompy
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Re: Minecraft

Post by Thompy »

FatherJack
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Re: Minecraft

Post by FatherJack »

Heh, looking forard to the next one.

I did manage to get Millenaire going last night - which he mentions in this one. It's an NPC village mod which is quite fun - you can flog them bits of stone/whatever and they build/upgrade their village with it - they don't seem to protect you and all their buildings are rubbish at keeping monsters out though so it's best on peaceful to begin with so you can get some sleep as the villagers are only active during the day.
friznit
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Re: Minecraft

Post by friznit »

I sense the future of minecrack is going to be a highly complex and technical RPG...with exploding creepers.
Dog Pants
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Re: Minecraft

Post by Dog Pants »

friznit wrote:I sense the future of minecrack is going to be a highly complex and technical RPG...with exploding creepers.
I like the sound of that.
deject
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Re: Minecraft

Post by deject »

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