Namco-Bandai Confirms Wii Soul Calibur [News]

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Namco-Bandai Confirms Wii Soul Calibur [News]

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Image Namco-Bandai Confirms Wii Soul Calibur [News]
An action/adventure designed specifically around the Wii Remote and Nunchuk controller...

Author: editor@totalvideogames.com
Category: News
Publish Date: Fri, 11 May 2007 17:47:06 +0100
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Source: Total Video Games News Feed
Description: Total Video Games news feed
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eion
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Re: Namco-Bandai Confirms Wii Soul Calibur [News]

Post by eion »

Did I read that right? "Action/adventure"?

I loved the previous Soul Calibur games, but this one sounds like it might turn out to be :poo:... I guess we'll see.

and I'm still not getting a wii
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Post by tandino »

Let's hope it doesn't go the way of Mortal Kombat Mythologies: Sub Zero

That was diabolical - a dark, dark day for the N64.
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Re: Namco-Bandai Confirms Wii Soul Calibur [News]

Post by FatherJack »

eion wrote:Did I read that right? "Action/adventure"?
Shame, the other ones were fighty games weren't they?

I have no idea how someone would do it, but I'd like to see how a beat-em-up was implemented on the Wii.
Last edited by FatherJack on May 12th, 2007, 23:31, edited 1 time in total.
ellachen
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Post by ellachen »

Maybe you lick the wiimote to make them move. That would be fun and tasty.
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Post by deject »

SoulCaliber is fucking piss easy. I can beat it just mashing the attack button.
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Post by ellachen »

that's nothing! I can beat soulcalibur by thinking very hard about it.
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Post by deject »

oh yeah? I beat it by breaking the game disc :P
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Post by eion »

deject wrote:oh yeah? I beat it by breaking the game disc :P
I can beat any game like that, not just Soul Calibur, but it always feels like a bit of a Pyrrhic victory when I do.

Anyway, mashing the attack button may work against the AI, but it most definitely does not work against someone who's actually good at the game and knows the combos.
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Post by Dog Pants »

ellachen wrote:Maybe you lick the wiimote to make them move. That would be fun and tasty.
Hahahah :lol:
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Post by Joose »

eion wrote: Anyway, mashing the attack button may work against the AI, but it most definitely does not work against someone who's actually good at the game and knows the combos.
I may be wrong, but I think it was the first Soul Calibur that we used to play at my mates house on his ps1. much fun was had by all, untill we realised that the big hairy bearlike guy with an axe was utterly unbeatable if you simply repeated the "jump and do a downard attack" thing over and over. My mate (who owned the game and was bloody good at it) found this mightily irritating.
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Post by Dr. kitteny berk »

Joose wrote:
I may be wrong, but I think it was the first Soul Calibur that we used to play at my mates house on his ps1. much fun was had by all, untill we realised that Eion was utterly unbeatable if you simply repeated the "jump and do a downard attack" thing over and over. My mate (who owned the game and was bloody good at it) found this mightily irritating.
Fix'd :lol:
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Post by eion »

Pffft.

That was probably Soul Blade - Soul Calibur was a Dreamcast game.

Soul Calibur was quite an improvement (especially with the arcade stick).
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Post by Joose »

eion wrote:Pffft.

That was probably Soul Blade - Soul Calibur was a Dreamcast game.

Soul Calibur was quite an improvement (especially with the arcade stick).
Ah yes thats the puppy. Soul Calibur was the one they had on the gaycube, yes? That was quite an improvement: we *all* sucked ass at that.
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Post by eion »

Joose wrote:
Ah yes thats the puppy. Soul Calibur was the one they had on the gaycube, yes? That was quite an improvement: we *all* sucked ass at that.
On the gaycube it was Soul Calibur 2, but that was available on the PS2 and xbox as well.
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Post by Woo Elephant Yeah »

You could jump and kick your way through a beat em up game very similar to Mortal Kombat on the N64, but I'm buggered if I can remember the name.

You could do huge massive combos, eventually finishing someone off with a move, and my mate used to jump and sweep kick his way through every single fight.

Quite a few games I have played over the years have had these flaws, with the original Tekken springing to mind.

Either way, if this is going to be done in a first person perspective view, with the nunchuck controlling the movement of the player, and the wiimote controlling the sword, then I'd be up for playing it!
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Post by ellachen »

I'm still hoping for the lick control scheme. Just so I can invite female friends and play co-op.
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Post by MrGreen »

Yeah, if they use that you'd better tell them that online co-op is a bad idea.
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