Half-Life 2: Episode Two nearing completion, new concept ar

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Half-Life 2: Episode Two nearing completion, new concept ar

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Image Half-Life 2: Episode Two nearing completion, new concept art inside
Filed under: PC, Action, Adventure, First Person Shooters
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As part of their weekly updates, Valve recently spilled the beans on the status of Half-Life 2: Episode Two: "we're working hard on putting the final parts together." The early part of the development was spent carefully working on concept art of key areas in the game, ensuring everyone on the team could share a vision of what the final product would look like. A few examples are in the gallery below.

While yearly releases doesn't feel very episodic to us (especially compared to the monthly Sam & Max series installments), it's half the time we waited between Half-Life 2 (2004) and Episode One (2006). Does Valve need to get its act together and deliver at a faster pace, or does a game like Half-Life 2 need time for perfection?

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Author: John Bardinelli
Category: episodichalflifehalflife2steamvalve
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Source: Joystiq
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spoodie
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Post by spoodie »

The third pic makes Alyx look like a giant compared to the chopper. Perspective hax!
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Post by Dog Pants »

Women always look giant compared to my chopper too :(
MrGreen
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Post by MrGreen »

pfft
Lateralus
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Post by Lateralus »

Dog Pants wrote:Women always look giant compared to my chopper too :(
Hahahaha
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Post by Stoat »

I notice GMan is in the Arctic base. Mummy, why is GMan in the Arctic base?
buzzmong
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Post by buzzmong »

Stoat wrote:I notice GMan is in the Arctic base. Mummy, why is GMan in the Arctic base?
Because he is the G-man, and he can go anywhere, he is the G-man, he can go anywhere.

Including here, here, and there.


Aside from that, it could quite easily be a dusty lab complex, after all, I see no snow and it IS a concept art drawing, unlike the other two which look like renders.
MrGreen
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Post by MrGreen »

<IMG SRC="http://farm1.static.flickr.com/202/4899 ... 8b.jpg?v=0" ALT="geeeeman">

Quick and dirty, just how you like it.
spoodie
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Post by spoodie »

pffft, nice

The bbcode tags don't seem to like question marks, I edited you post to test it.
MrGreen
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Post by MrGreen »

I html'd it now.
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