wooohoo! cs update - inferno and port released.
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Dr. kitteny berk
- Morbo

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wooohoo! cs update - inferno and port released.
berk is happy,
bukkake is being updated and will run only inferno and port for most of the day :D
bukkake is being updated and will run only inferno and port for most of the day :D
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Gunslinger42
- Ninja

- Posts: 1448
- Joined: February 12th, 2005, 17:53
I heart teh inferno, but I have a small problem (not so much a problem as an annoyance actually), the table legs on one of the tables are purple/black, with blue smoke for some reason, and one of the trees is white.
<a href="http://img137.echo.cx/img137/2121/deinferno00027yw.jpg"> Screenshot</a>
<a href="http://img137.echo.cx/img137/1632/deinf ... eenshot</a>
Any idea why it's like this?
edit: Turns out those problems were in a custom inferno map I downloaded but forgot about. The one that Valve just released works fine
<a href="http://img137.echo.cx/img137/2121/deinferno00027yw.jpg"> Screenshot</a>
<a href="http://img137.echo.cx/img137/1632/deinf ... eenshot</a>
Any idea why it's like this?
edit: Turns out those problems were in a custom inferno map I downloaded but forgot about. The one that Valve just released works fine
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Dr. kitteny berk
- Morbo

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F1sH g0 m0o
- Ferret

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Dr. kitteny berk
- Morbo

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- Joined: December 10th, 2004, 21:53
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arf! the map is a bit of an awp fest, but there is ALOT of open space in the map, with a shit load of routes/spots so with a bit of map knowledge i expect itd be quite easy to get the people camping the same spots so long as you know where to go straight off. the warehouse and the middle of the map seems perfect for a rush, bound to be other routes mind




