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friznit
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Post by friznit »

Corp is fairly well off but we're not making any isk. Assets-wise, we have one large amarr and one medium gallente safe in empire, and the POS in W9 is still alive. The two POS in ZXIC I've mentally written off. I was hoping to keep the isk we have for assisting with hulks and HACs once we're in Tenerifis and have an income again but needs must. We could advanced a one off payment of 50mill to everyone in the corp now (alts and inactives not included)?
fabyak
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Post by fabyak »

personally I should be ok for cash on this round so don't worry about sending any my way but if I do need a few quid ill shout
bomberesque
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Post by bomberesque »

I was thinking about fw4ppers/ 5punk making ships and selling them in corp for cost. No point spending all the corp's isk, we will have need for it later I have no doubt!

More difficult, I suspect is getting them to Fabrica, plus we have no loot hangar there, what with it all being in W9 and ZXIC....

Anyhow, I'll do my best to sort out some stuffs for hurting bad guys with

Edit; in case you thought I was thinking about making ships myself, what craziness :P.
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Post by friznit »

Poke Rydis if you need T1 mods. I can raid the ISSN hangar for some. This, incidentally, is officially sanctioned...within reason.
eRabbit
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Post by eRabbit »

I've already got my fleet setup geddon to Fabrica and my celestis so I'm sorted for ships. Fea, I think you'd be more use in your carrier narf, plus with 5punk members in bs and a 5punk carrier it'll just confirm how much ISS should bumlove us regularly.
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Post by Lee »

eRabbit wrote:Fea, I think you'd be more use in your carrier narf, plus with 5punk members in bs and a 5punk carrier it'll just confirm how much ISS should bumlove us regularly.
:lol:

I think he's probably sick of sitting behind a POS shield while everyone else has the fun, I know I would be.
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Post by eRabbit »

Yea fair enough, buy me the skills fea and I'll sit behind the pos shield for ya :P
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Post by northwesten »

dam i have a Thorey test 2moro so all i be doing 2moro night is Moving all ships ot Assah. then have my assest safe than 0.0 just incase.

I am thinking of North to come down as well in his Tier 3 BS (Amarr) mostly fitted with T2 just not T2 guns yet. That be ready in 28 days!

i try and do the same with pete too. I am going to miss this weekend too as i have no internet at my barracks after the 19th :(
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Post by centerededgedesign »

bomberesque wrote:I was thinking about fw4ppers/ 5punk making ships and selling them in corp for cost..
Unfortunately Bomber, we built a Raven for Fab recently, and depleted our stocks of mins considerably. We do still have some trit about, but I wanted to help get a ship in the fight, so we used quite a bit to help Fab. I didn't see another wave coming at the other outposts, or I might have been a little more frugal with our reserves.





On that note though, I have an idea. (/me waits for everyone to quit shuddering at the thought of another Dres idea so soon). We let the griefers think that they win. Ask the count if a quiet 'strategic withdrawl' would be acceptable, and we ask the active member corps to form secondary corps outside ISS for clandestine operations against our foes. Small (10-15) BS fleets attacking without warning would be much more affective (imho) than the entire fleet defending against their entire fleet. That would a) keep us active in the fight without giving them an obvious target with large stationary reserves b) give them a false sense of security, thus giving us the element of surprise, a very valuable asset in war, c) get them off their wartime footing with high alert and excitement making their fleet efforts more affective d) make it look as if ISS is beaten, taking us off the target list for all the large griefers, e) fit somewhat with the current ISS plans, f) make it more difficult for our enemy.

Ok, how to do this.....

One, leak fake info. Make an ISS killboard that is accidentally public, and post excessive losses. Make it appear we're getting beat, so everyone will jump on our backs. <----psychological warfare!

Two, withdraw all but the high profile members into 'alt corps' not affiliated in any way with the corp they are from. (Each corp would have their own 'alt corp). This way (I hope at least) the ISS members won't show as red. This only works if the corps fighting us set standings by corps. If they set them individually (unlikely I hope) then it wouldn't. BUT, the high profile peeps, (People on lots of killmails, i.e. half of 5punkorp) would stay in their corps, because if they left suddenly, it would create alot of suspicion.

Three, More Psy Ops. We whine, argue, bitch and gripe on Eve-O forums about this and that, create some fake tension, and let some corps leave under 'irreconcilable differences'. Make it appear ISS is hurting, but have those that will be staying in the core ISS corps stand tall and proclaim they will stand until the last ships' wreck is looted by the enemy. Make it seem there is still a fight, and that we're not giving up.

Four, Support. Sell the defeat even more by having an 11th hour ally appear and support us. Could be a large showing, could be a 'valiant last effort', but sell the fact that we and our allies are trying with all our might.

Five, the aftermath. More dramatics on Eve-O about how our allies left us in our time of need. Some whining and complaining. Maybe Count could step down to an alt or something. A few l337 ISS peeps could say some bit about keeping the stockholders monies flowing as long as possible, and that ISS is currently looking at options with it's remainiing member corps or something like that. But make it look like we are beat, and that we're just trying to save face.

Then the real fun begins. The individual corps coordinate some small gang harassment and information gathering. Cov Ops peeps go scouting for weaknesses. We take the fight to them, then disappear like ghosts. Don't give them a target to fight or rally against. Maybe even join NPC corps for these ops. But small guerilla warfare gives us opportunities to take the fight to them on our terms, vs. defending large areas against their terms.

Hopefully that will allow ISS member corps to go to work making some monies and fitting out their combat wings well. I think some training time to finely tune battle drills would be very much in order as well.

Ugh, gotta head to work. Fly safe mates!
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Post by bomberesque »

fair enough Dres, if our manufacuting capacity isn't up to it then it isn't

If I were to pay you / Spear / whoever (and you bought mins etc) how much could I get a mega for?

As for your idea, It sounds sneaky, which I like, but a little to complicated and too much like a self-fulfilling prophecy to be pulled off witht he fickle nature of many of our pilots. If we had the alliance even 80% behind the fight then that would be different (we'd probably be winning for a start) but frankly it's more like 30% and there are several corps who almost don't seem to know that there's a war on atall (rather amusingly surprised evemail from one guy about his tower going into reinforced in zxic last week... :roll: ) I'll leave it to the strategists to decide on that.
fabyak
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Post by fabyak »

How much do I owe you for that Dres?
I'll try and come on and help destroy rocks this week, i'll also finish getting my raven kitted out and send the rest of my cash to you
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Post by amblin »

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Last edited by amblin on May 6th, 2014, 11:00, edited 1 time in total.
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Post by Jin »

amblin wrote:We have a week. I suggest everybody rats or mines like whatnots and buys new battleships. I'll have a chat with Friz about how the corp can help get everyone into the biggest ship they can fly. Fit for range or if you feel rich and suicidal enough - smartbomb BSs. Range means 120 - 200km btw.
This gives me a dilemma. I have at the moment 2 x Domis, 1 x Brutix, 1 x Thorax and 1 x Rifter. I have the money if needed to buy and fit a Megathron for this op, but I also had plans to buy a Covops later this week and I can't buy the Covops and the Megathron together.

So my choices are: use one of the Domis to do the smartbomb thing (I'll lose it), buy a Megathron or buy a covops, or use a support ship. Question is which would be more useful to the op?
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Post by bomberesque »

Jin, first off I'd say that cov-ops is a skill in itself. They're dead useful but I would have thought that someone new to cov-ops would likely just be dead. Therefore, I would suggest holding off on the cov-ops (as am I) but of course it's your choice

As for me... ideally, I want to stock up the following;

2-3 BS - T1 fleet sniper fit Megas (no way I can afford 70M per ship to fit like I did the last one, not this week at least :P )
1 Smartbomb domi (which I have alerady)
5+ cruisers - mixture of rax and Celestis
Frigs - as many as I can get

Fittings for the above

Enough isk to insure 1x BS and 1x cruiser

oh, and a :rectum: load of ammo


Now I just need to work out...

1. How to get the isk to afford it
2. How to get the stuffs to Fabrica before the weekend.

erk :?
friznit
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Post by friznit »

Shanda wrote:Ok ladies and gents be at fabrica for 18:30 wednesday, fleet ships but have a "fun" ship on standby, carriers can also be on standby but may not be needed.

If we can get a cov ops or just someone into ZX by 17:00 to report on things that d be useful aswell.

Yarrr!
Sounds like fun. Not sure if there's any specific goal, but it might be an opportunity to clear some more stuff out of Tycho.
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Post by bomberesque »

reads like a raiding party and I note no "compulsory" sticker on it.

I really really really need to whore the rat belts this week as much as I can, I've done about 2 hours ratting since this war started, usually when I've not enough cash for a new clone contract, but now I need a new BS etc, every other time I've been either replacing a ship or on an OP. It's been great fun and I want to continue ni that vein, but I need a bit of me time to get the isk flowing again


....the isk must flow....
fabyak
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Post by fabyak »

SUPER BAD DILEMA TIEM GO!

I am currently about as broke as a badger who has been mugged, and his missus has run off with all their savings and silver (with a weasle just to add insult to injury) and I want to help in the big foight but if I lose my raven (which I still owe stuff to fw4ppers for) I will be utterly bollocksed in terms of making money on my own! Can I turn up in a cruiser for the fight (or I suppose I could try and get my factional frig back for it :)
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Post by Dolly Parton »

friz the coment on isk for people, not sure if i was included in that statement but i do not need it and would rather have the corp use it for future projects ie T2 HAC production if i ever get a bpo from some where, anyone find one let me know.

i had more but a senior moment just set in so don't remember :?

DP
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Post by bomberesque »

fabyak wrote:Can I turn up in a cruiser for the fight (or I suppose I could try and get my factional frig back for it :)

Cruisers and T1 frigs are welcome, expect to lose some though!

Factional frig; keep it, it'll get melted

While it's true that the emphasisi has been on BS deployment, BS + no support is no good. Cruisers and T1 frigs rule!

/edit; looks like the goonie assault hasbeen made public;

http://forum.eve-iss.com/viewtopic.php?t=84762

here they come....
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Post by friznit »

James Lyrus wrote:We have indications that the Goons will be moving on Providence. Expectation is that this will be after the weekend, but ... well nothing's ever certain in EVE. We're not sure how many friends they'll be bringing.

Providence we have some friends too, and some supply lines as well. However it's important that as an alliance we're _all_ ready for this.

That means, regardless of where your corp's operating at the moment, we need you to have jumpclones and ships ready to go near the battle area. Fabrica, Consido or Unity. Or even at the empire entrypoints to providence, assuming you can form up enough numbers to 'squeeze in' at the appropriate time.

Our strategic situation is a _lot_ better, but we _do_ need to be ready to fight.

Appropriate ships to have on hand are:
Long range gun battleships --- 120km ideally, but definitely 100km+. These are what win fleet battles.
Carriers --- more fighters are valuable, and carriers can deploy rapidly.
Covert Ops.
Interdictors.
EWAR cruisers.
Fighter-Tacklers.

Anything else that can reasonably fly with the above would do. E.g. destroyers in with the tacklers, to pop enemy frigates. Recons to stretch to covert role.

And at least one spare (doesn't need to be the same type), because ships are lost in fleets, and often for irritating reasons (like lag, getting bounced off a POS, mishearing your FC, or someone warping to you at 0).

These need to be ready to undock and PvP in. Being fitted, and loaded with ammo. If you're not sure about good fittings, then please ask. ProvDef channel should be able to assist. Laying in a stock of spares for redistribution is also extremely useful - this is on our turf, so we _should_ be able to get pilots back into the fight in short order.

Most important of all though, is the willingness to show up and fight. We've had 100+ ISS in a gang occasionally, but not often enough. We've some good FCs in ISSN, but they can't work miracles. We need to support them, by putting pilots in the field, in the ships that are useful.
Let's get as much of our move done over the next 2 or 3 days then get ready for the onslaught.
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