First off, Steam will start giving out guess passes, so basically you can hand out demos of games you own to your friends.
http://www.steampowered.com/v/index.php ... =871&cc=--
Next, to try and combat the insanely skyrocketing price of the deagle, valve has increased the damage of some of the other pistols.
http://www.steampowered.com/v/index.php ... =867&cc=--
I think the guest pass idea is excellent.
Steam & CS:S news
Moderator: Forum Moderators
Do you have to guess the login credentials? 
Also Garry's Mod has been updated: http://www.garrysmod.com/?dont_buff_my_pylon=22
- Hoverballs now have strength adjustments.
- Emitters tool added.

Also Garry's Mod has been updated: http://www.garrysmod.com/?dont_buff_my_pylon=22
- Hoverballs now have strength adjustments.
- Emitters tool added.
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Dr. kitteny berk
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TezzRexx
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Has the stretchy rag dolls bug been fixed yet?spoodie wrote:Do you have to guess the login credentials?
Also Garry's Mod has been updated: http://www.garrysmod.com/?dont_buff_my_pylon=22
- Hoverballs now have strength adjustments.
- Emitters tool added.
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Gunslinger42
- Ninja

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Re: Steam & CS:S news
deject wrote:Next, to try and combat the insanely skyrocketing price of the deagle, valve has increased the damage of some of the other pistols.
Re: Steam & CS:S news
deject wrote:Next to try and combat the insanely skyrocketing price of the deagle, valve are not going to return to the original system of the better you are the better the guns you get instead they are going to ruin the perfectly good and balanced weapon strength system they had originally because there 'new' system cocked the game balance up.
Re: Steam & CS:S news
[quote="M4niachicken"][/quote]
in essence yes
in essence yes
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FatherJack
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Re: Steam & CS:S news
I agree mostly, although at first pretty much everyone could afford the deagle in round 1. I haven't played it since they even announced the change to be honest, and I only ever played it with 5punkers before then, so I never really grasped what all the fuss was about.M4niachicken wrote:Next to try and combat the insanely skyrocketing price of the deagle, valve are not going to return to the original system of the better you are the better the guns you get instead they are going to ruin the perfectly good and balanced weapon strength system they had originally because there 'new' system cocked the game balance up.
Sure the deagle can kill with one shot, but it has to be a well-aimed one, you've only got seven bullets in the clip and if you fire too quickly the accuracy goes out of the window. I had more success with it than any other weapon, but felt this was because I used it almost exclusively, learning it's weaknesses as well as practising with it, rather than purely calculating it's damage per shot like some munchkin.
I wasn't at all convinced by their strategy of increasing prices for most-bought weapons in the first place, as it didn't particularly account for deagles as a primary weapon, nor assess success or accuracy with any of the weapons. It felt like they'd listened to some people that had whinged (which is never a sound strategy in my experience) about how everyone was always pwning with X gun and how cheap it was and just made a knee-jerk reaction without thinking it through, making the most-bought guns cost more indicates they are supposedly "the best" which then spirals into a self-fulfilling prophecy. When we played there was always a nice mix of guns, depending on what people preferred.
Next step is for them to make the deagle just pop out a flag with the word "bang" on it. I'd still buy it - I was never that good anyway, and at least I'd win the moral victory.
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Anhamgrimmar
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