Contracts
Definitely. I'd see certainly the directors and anyone involved in the production and sales of 5punkships getting the extra corp contract skill. I'll make sure to add the Contract Manager role to the Production Director title so you can do contracts for the corp.
Combat Organisation
Not entirely essential for 5punkfleet as we have limited gang skills afaik. Nice to have though - I'm guessing Wiggy is going to major on this since your leadership skills are already pretty good?
Exploration & Scanning
A must have IMO. Don't know what the skills are or how it works, but system scanning is the first step (survey 5 or something?) Does anyone in the corp specialise in scanning and probes already and want to investigate this further?
Invention
Someone with an R&D agent, ties into Exploration, needs Other Stuff™. The lure of a T2 BPC is of course high but it looks like tough road to get there. I know Larantia/Miro Mishu is interested in this - what are the steps necessary to get a BPC and how can we work together to get there? On that note, anyone have an R&D agent already? Looks like they might start dropping again.
Rigs & Salvaging
Looking at the numbers you need a lot of salvage to get enough to make a rig (NPC drops 1 - 2 per wreck, need 3 - 500 for a rig afaik). Effectively becomes another form of mining/loot collecting but for the ratters. If we all worked on it whilst smashing rats we could probably get enough together to build some. And because of this they should be quite profitable. If not there'll be a decent market in the salvage itself.
Other Stuff
Any new complexes popped up nearby? Hopeful!
New ships - I'm personally going to wait until the costs come down a bit. Drakes resale for 120mill at the moment which is nuts. And someone remind me to take that WCS off my ratting boat - been meaning to do it for ages.





