Urm, thing about that is I'm going on holiday in a few hours. I'd go tommorow, but they need me to put the tent up, since i'm the only one tall enough. Sorry
I'd be tempted to take that extender off and add another hardener narf (perhaps multispec T2). With those kinda resists, it doesn't need any shield hitpoints.
Actually, it's quite useful having 7.5K shield for those moments when the elite drone paracites get too close, or I agro everything by mistake. Takes me a while to kill everything so those extra shield HPs keep me in the game. An extra hardener won't make that much of a difference.
Nice ship Is that a large or med booster? Since the sleipnir can run an infinite tank with a large booster, 2 inv fields, 2 cap recharger IIs and 3 PDS IIs.
Well with max skills a large booster sleipnir/claymore can tank 82.5dps and a dual rep damnation/absolution can tank 71.1dps. But then you do get a resist bonus on the amarr ships but I cant be bothered to work out how that'll affect it, I'd expect it'd be similar in the end.
Edit: Actually, I think if you take 25% of 71.1 and add them together you'd get the dps the ammar command ships can tank which would end up at 88.85dps... Maybe... not 100% sure thats right though. And all those values are before ship resists and resists gained from modules are added in.
I propose a test! I'll DEFNITELY be back on Monday (we have an ISP now, get connected at some point on Monday) and I have Monday and Tuesday off. You still got that Megathron?