CS:S Zambah Mod?

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CS:S Zambah Mod?

Gragh!
6
46%
Graaaagh!
1
8%
Mrh?
3
23%
Gragh gz Graagzagh'z Mrhm!
3
23%
 
Total votes: 13

FatherJack
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CS:S Zambah Mod?

Post by FatherJack »

Verdict?
Dr. kitteny berk
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Post by Dr. kitteny berk »

Gragh! - Or: I enjoyed this, but not every week, maybe as a last-map treat at the end of the Wednesday game
deject
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Post by deject »

yeah it's more fun than it should be, definetly needs unlimited ammo though.

It's a good laugh for a few maps.
spoodie
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Post by spoodie »

Was fun, until my router died. :(
Gunslinger42
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Post by Gunslinger42 »

It was great fun last night, but I'd imagine it getting old if it was always on. Maybe just have the odd map or two with the zombie mod every wednesday.
Roman Totale
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Post by Roman Totale »

Rh rrh hrrrh, brh rh hra hrh anrma!
TezzRexx
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Post by TezzRexx »

Gah?
Hehulk
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Post by Hehulk »

deject wrote:yeah it's more fun than it should be, definetly needs unlimited ammo though.
To be honest, with unlimited ammo on it becomes far far easier. I spent 4-5 hours playing on a different server with the zombie mod and unlimited ammo enabled, and under the right conditions with a full auto weapon, it's easy to hold off 6-7 zombies solo. That seems somewhat wrong to me.
Roman Totale
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Post by Roman Totale »

Hehulk wrote: HGHR bHA hHRnHARZHG, ZMARHGh NMnMNARmARHGHAGB ammHR HRn ARHG bHAZZHRmHARZ ZRaMZ ZRaMZ HAaRZARHAMZ. AR RZBZHAnHG 4-5 hHRNMMZRZ BZMNaRAARng HRn a GBARZRZRHAMZHAnHG RZHAMZBBHAMZ ZMARHGh HGhHA zHRmbARHA mHRGB anGB NMnMNARmARHGHAGB ammHR HAnabMNHAGB, anGB NMnGBHAMZ HGhHA MZARghHG ZZHRnGBARHGARHRnRZ ZMARHGh a ZRNMMNMN aNMHGHR ZMHAaBZHRn, ARHG'RZ HAaRZRA HGHR hHRMNGB HRZRZR 6-7 zHRmbARHARZ RZHRMNHR. HGhaHG RZHAHAmRZ RZHRmHAZMhaHG ZMMZHRng HGHR mHA.
Gunslinger42
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Post by Gunslinger42 »

Hehulk wrote:
To be honest, with unlimited ammo on it becomes far far easier. I spent 4-5 hours playing on a different server with the zombie mod and unlimited ammo enabled, and under the right conditions with a full auto weapon, it's easy to hold off 6-7 zombies solo. That seems somewhat wrong to me.
This. A few well placed shots can slow the zombies down (or even push them backwards o_0) enough to allow you to easily escape their flailing zombie knives until the end of the round.
TezzRexx
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Post by TezzRexx »

Roman Totale wrote:HGHR bHA hHRnHARZHG, ZMARHGh NMnMNARmARHGHAGB ammHR HRn ARHG bHAZZHRmHARZ ZRaMZ ZRaMZ HAaRZARHAMZ. AR RZBZHAnHG 4-5 hHRNMMZRZ BZMNaRAARng HRn a GBARZRZRHAMZHAnHG RZHAMZBBHAMZ ZMARHGh HGhHA zHRmbARHA mHRGB anGB NMnMNARmARHGHAGB ammHR HAnabMNHAGB, anGB NMnGBHAMZ HGhHA MZARghHG ZZHRnGBARHGARHRnRZ ZMARHGh a ZRNMMNMN aNMHGHR ZMHAaBZHRn, ARHG'RZ HAaRZRA HGHR hHRMNGB HRZRZR 6-7 zHRmbARHARZ RZHRMNHR. HGhaHG RZHAHAmRZ RZHRmHAZMhaHG ZMMZHRng HGHR mHA.
Mrh?
FatherJack
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Post by FatherJack »

The zombies should be able to fly. That would stop people holding them off so easily on top of crates and roofs that have entry routes that are tough to navigate or balance on.
Dr. kitteny berk
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Post by Dr. kitteny berk »

FatherJack wrote:The zombies should be able to fly. That would stop people holding them off so easily on top of crates and roofs that have entry routes that are tough to navigate or balance on.
This is actually an option, I just didn't bother enabling it.
FatherJack
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Post by FatherJack »

Er, then they should be able to travel through time and kill your mum before you were born. Like ninja's can.
cashy
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Post by cashy »

Dr. kitteny berk wrote: This is actually an option, I just didn't bother enabling it.
it kills all the fun, the servers ive seen with it usualy have around 3 people in the entire server who know how to do it, the rest kind of sit around going 'wtf? hax!'

and yes it is easy to hold off 10 zombies with an ak at full auto, hence why it should be smg's and pistols only ;)
Gunslinger42
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Post by Gunslinger42 »

All I need is a P90 with infinite ammo :lol:
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