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Wiggy
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Post by Wiggy »

As far as I know, the codebreaking skill is only really useful for COSMOS missions. It's something to do with getting those weird skills i.e. Yan Jung Technology etc.
friznit
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Post by friznit »

Hehulk wrote:Tired Hehulk + Secure cans =
I was sorta drunk last night, and I managed to change the password on my giant secure container, only now I can't remeber what it is. Problem there being that it's got all my ammo in. I've got it anchored in space in w9-did, planet 9, moon 1. there's a huge CDC just outside our POS in giant secure cans. Well, just at the top, before you reach the tip there's an unlabeled can (just called Giant Secure Container) that's out of alignment with everything else. That's my can. Any chance you can change the password back to *********?
Petition I just sent in to CCP.
I guessed you were all drunkled last night. You weren't making any damn sense at all. And I'm pretty sure the code breaking skill doesn't let you break into cans, otherwise noone would have any ore left in all the cans they leave lying around the belts in empire.
Hehulk
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Post by Hehulk »

Wiggy wrote:As far as I know, the codebreaking skill is only really useful for COSMOS missions. It's something to do with getting those weird skills i.e. Yan Jung Technology etc.
Yes, this ^^ Also, have you seen the skill requirements for these things? science 5, electronic upgrades 5. Feck training that on Hehulk.
fabyak
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Post by fabyak »

can you get good stuff from hacking missions? I'm pretty sure I have those pre-reqs
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Post by Hehulk »

I've never run a cosmos mission, but the loot can be outstanding. One of the amarrian ones gives an implant that grants something like an 8% bonus to armour HP.
fabyak
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Post by fabyak »

woo!
I think a small break from BS 5 could be on the cards then! Will I be able to do them in a cruiser?
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Post by Hehulk »

*Please see above note about having never run a cosmos mission*
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Post by amblin »

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Last edited by amblin on May 6th, 2014, 12:33, edited 1 time in total.
fabyak
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Post by fabyak »

POD OF DOOOOOOOOOOOOOOOOOOOOOM!
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Post by fabyak »

some geezer on eve-online forum wrote:On top of that, many of these deadspace complexes consist of scramming/webbing frigs, dozens of cruisers, and multiple battleships... And they only let in cruiser-size ships or under
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Post by Hehulk »

fabyak wrote:
some geezer on eve-online forum wrote:On top of that, many of these deadspace complexes consist of scramming/webbing frigs, dozens of cruisers, and multiple battleships... And they only let in cruiser-size ships or under
Sounds like you want a HAC me-lad!
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Post by fabyak »

true, but this would mean stopping BS lvl 5...

but HAC's sound muchos fun... but BS 5 and Carriers sound fun... but HACs...

*muffled thud as brain implodes*
Hehulk
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Post by Hehulk »

Helpful info tiem!

If you want a HAC, you'd really want a zealot. Zealot pilots say Sacrileges suck, sacrilege pilots say they suck, so you'd want a zealot. they're currently about 190-200 mil. Can you afford that?
Last edited by Hehulk on May 2nd, 2006, 17:26, edited 1 time in total.
fabyak
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Post by fabyak »

lets seeeeeeeee...

no! The Zealot is the Amarr one isn't it?

fingers crossed that stupid research twat finally pulls her head out of her arse and gives me something soon, preferably in the shape of a BPO of one of them!
Lee
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Post by Lee »

fabyak wrote:
some geezer on eve-online forum wrote:On top of that, many of these deadspace complexes consist of scramming/webbing frigs
I read something on the eve forums saying that 1 wcs is enough to stop any number of scramblings npcs, any idea if this is truths?

/me wants to play eve :(
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