Infinate Crisis, the DC MOBA

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Joose
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Infinate Crisis, the DC MOBA

Post by Joose »

So DC have jumped on the dotatrain and are releasing their own, but with Batman and chums. It looks Not Shit, but I'm unconvinced that it will unseat the big boys to any degree.

I was interested though, as a fan of both MOBAs and comics, so signed up for the beta. I have just received a key, and they have included a second one to give to a friend. Anyone want my spare?
shot2bits
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Re: Infinate Crisis, the DC MOBA

Post by shot2bits »

i remember reading a bit about this a little while ago i think on rps and although they seemed to like the idea apparently the execution wasn't too great, id be interested in giving it a go for myself though and seeing if it has improved at all, but if anyone else is properly interested in the game then send the key there way
Joose
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Re: Infinate Crisis, the DC MOBA

Post by Joose »

Yeah, ive given it a few games this evening and its not brilliant at the moment. The characters are waaaay unbalanced, and I'm finding a lot of teamfights just end up as a clusterfuck of impossible to read flashes and bangs. I get the impression im not the only one to find that an issue, as teamfights often end with people running off for no good reason, presumably because they couldn't tell whether they should stick around or not. Lots of the powers seem utterly useless, some seem absurdly over-good and the interface is a badly laid out info-vomit.

I don't think any of these issues are impossible to fix. I remain to be convinced that they actually will be fixed though.

Dropping a car on someones head was quite amusing, I will give it that.
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