Anyone fancy giving this a go? Its a sort of space RTS thing, multiplayer and done in...I guess real time is the best way of putting it? A game takes several days/weeks with you dipping in to assign orders as and when you want to. If I understand it right it should allow for quite a bit of flexibility, as we wouldn't have to get everyone together all at once for extended periods of time to play it, its all HTML5 so you can play it from basically anything that can see the internet and I believe it wouldn't even matter that much if someone had to drop out halfway through.
Our Civ game the other day makes me want to give it a go, even though I am likely to be rubbish. Anyone else?
EDIT: Oh, its also free (there is a premium version which allows you to create your own games and suchlike, but I would be happy to plop down some money for that if there is interest) and there is a pause option if required (someone going on holiday or something).
Neptunes Pride
Moderator: Forum Moderators
Re: Neptunes Pride
I've looked at it before, but it looks.. intimidating. I can't remember what it was that we used to play where you had to log in and take actions that built up every now and then, but I ended up hating it. I'm not against the idea though. RPS seem to like it, although they also claim you'll end up hating your friends.
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Grimmie
- Master of Soviet Propaganda

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Re: Neptunes Pride
Scary, but I'll give it a go if we get some other players together?
Re: Neptunes Pride
i haven't read the post but YES!


