Alas and alack, I didn't get to see the boss' mug. The barman did all the talking, then nipped out back. They are all thick necked, boot wearing, military types though. Should be easy enough to spot.
You've a fair point about the meeting, but I'm not going in on my tobler. Unless you have 5 large to cover costs, they are going to get...agitated.
SLA Industries: Hunting the Machine
Moderator: Forum Moderators
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Joose
- Turret

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- Location: The house of Un-Earthly horrors
Re: SLA Industries: Hunting the Machine
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Joose
- Turret

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- Location: The house of Un-Earthly horrors
Re: SLA Industries: Hunting the Machine
*starts preparing his "Everyone but Joooooose!" image macro*
Re: SLA Industries: Hunting the Machine
Yes, what's the plan chaps?
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The Shutting Downs
- Ninja Pirate

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Re: SLA Industries: Hunting the Machine
If noone else posts, the Stormer will make a plan...
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Roman Totale
- Robotic Bumlord

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Re: SLA Industries: Hunting the Machine
Can deej do some computer digging to find out who the owner of the bar is?
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Grimmie
- Master of Soviet Propaganda

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Re: SLA Industries: Hunting the Machine
Well, while Deject's doing that I'll set up opposite him to overlook the bar from another angle, see if I can't help cover any other exits we might not be aware of yet. I'll make sure my ECM body-suit's turned on and look out for anyone exiting that looks big n' burly - or anyone suited up like a bizniz man.
Sneak
6,7,+4 = 17
Hide
5,7,+2 = 14
Detect
4,3,+5 = 12
Sneak
6,7,+4 = 17
Hide
5,7,+2 = 14
Detect
4,3,+5 = 12
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deject
- Berk

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Re: SLA Industries: Hunting the Machine
Computer Use (4): 8, 5 + 4 = 17
I'll keep watch as well on the front door.
I'll keep watch as well on the front door.
Re: SLA Industries: Hunting the Machine
According to the records there's no bar here, it's a mothballed manufacture facility awaiting repair (since 875SD).
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deject
- Berk

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Re: SLA Industries: Hunting the Machine
Nothing official about this place, no surprise there.
Re: SLA Industries: Hunting the Machine
Some time passes. Grimmie sees a few more Johannas go in, then most of them leave about 45 minutes later, then a little after that paddy gets chucked out and promptly staggers and veers off down the road.
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Grimmie
- Master of Soviet Propaganda

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Re: SLA Industries: Hunting the Machine
What time is it exactly? We were told he's not meeting the supplier till tonight, so we might just be wasting valuable sleuthing time by sitting around here.
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Roman Totale
- Robotic Bumlord

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Re: SLA Industries: Hunting the Machine
Ooh, let's get Paddy - I bet he knows the owner!
Re: SLA Industries: Hunting the Machine
It's late afternoon at the moment, so your time left depends on your definition of tonight.
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deject
- Berk

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Re: SLA Industries: Hunting the Machine
I'll tail the guy just for a bit to see if he's going anywhere interesting.
Tracking (7): 6, 4 + 7 = 17
Sneak (4): 3, 8 + 4 = 15
Hide (4): 1, 4 + 4 = 9
plz to not be turning around mr. paddy
Tracking (7): 6, 4 + 7 = 17
Sneak (4): 3, 8 + 4 = 15
Hide (4): 1, 4 + 4 = 9
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Joose
- Turret

- Posts: 8090
- Joined: October 13th, 2004, 14:13
- Location: The house of Un-Earthly horrors
Re: SLA Industries: Hunting the Machine
He was pretty drunk. I'm not sure he would be able to notice himself, let alone you.
Re: SLA Industries: Hunting the Machine
Joose is correct, he can barely walk let alone notice you. He takes quite a time to walk the two streets back to his building, then another five minutes to get through the rickety code-lock door. Looking at the state of him you can probably dash in behind him before the door closes again if you like.
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deject
- Berk

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Re: SLA Industries: Hunting the Machine
Sure, why not.Dog Pants wrote:Joose is correct, he can barely walk let alone notice you. He takes quite a time to walk the two streets back to his building, then another five minutes to get through the rickety code-lock door. Looking at the state of him you can probably dash in behind him before the door closes again if you like.
Re: SLA Industries: Hunting the Machine
The lobby is damp and smells of piss. There's soggy cardboard on the floor that was maybe intended to provide some sort of layer against the damp tiles, but now it's just mushy and slippery. Or maybe someone just chucked it there because they couldn't be arsed to take it outside. There's plenty of litter about so it could be either.
Paddy is trying to negotiate the stairs, concentrating hard on getting each foot on the correct step. On the first floor he leans on the damp and peeling door with his head and fumbles around for his keys before trying for several minutes to get the key in the lock. He fails, leaves the key in the door and slumps to the ground.
Paddy is trying to negotiate the stairs, concentrating hard on getting each foot on the correct step. On the first floor he leans on the damp and peeling door with his head and fumbles around for his keys before trying for several minutes to get the key in the lock. He fails, leaves the key in the door and slumps to the ground.
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deject
- Berk

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Re: SLA Industries: Hunting the Machine
I'll try and see if he's unconcious and if he is, I'll take his keys and check the place out for subversive activities.
I'm not sure what I'd need to determine that, so have some Detect and Paramedic rolls.
Detect (4): 9, 4 + 4 = 17
Paramedic (3): 3, 7 + 3 = 13
I'm not sure what I'd need to determine that, so have some Detect and Paramedic rolls.
Detect (4): 9, 4 + 4 = 17
Paramedic (3): 3, 7 + 3 = 13
Re: SLA Industries: Hunting the Machine
Looks like he's fallen asleep. He just snores when you reach over him for his keys, but they don't seem to fit the lock properly.
