D&D Adventure #1: Dungeon Siege
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Grimmie
- Master of Soviet Propaganda

- Posts: 7672
- Joined: February 5th, 2005, 19:00
- Location: Birming-humm, England
- Contact:
Yep, combat's over.
The symbol doesn't feel very special. It's not glowing with arcane power, or filling you with celestial awe.
As far as you can tell it's just decoration, and by the looks of it an excuse to save on bricking up the building properly.
Make another fort save to resist secondary poison damage.
The symbol doesn't feel very special. It's not glowing with arcane power, or filling you with celestial awe.
As far as you can tell it's just decoration, and by the looks of it an excuse to save on bricking up the building properly.
Make another fort save to resist secondary poison damage.
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Grimmie
- Master of Soviet Propaganda

- Posts: 7672
- Joined: February 5th, 2005, 19:00
- Location: Birming-humm, England
- Contact:
Ouch, you take 2 points of Strength Ability damage, the wound starts to sting and your hand feels weak.
If you put that into your magical spreadsheet (8, under temp score) you'll see that lowers your Str modifier from 0 to -1.
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<b>EDIT</b>
Make a heal check if you want to avoid taking this ability damage.
D20 + Heal ranks + Wis Modifier. Can be used untrained.
<s>Actually, help me out here. Who makes the check, Forenrond to heal himself, or Bart to try and help Forenrond?
http://www.dandwiki.com/wiki/SRD:Heal_Skill</s>
Apparently either. It's just long-term-care you can't apply to yourself.
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The door is barred, not bolted.
You can either strength-check barging the door down with your shoulder, or start attacking it with a normal melee attack.
If you want to do the latter, toss a few damage rolls with your mace and I'll let you know when it comes down (if at all).
If you put that into your magical spreadsheet (8, under temp score) you'll see that lowers your Str modifier from 0 to -1.
---
<b>EDIT</b>
Make a heal check if you want to avoid taking this ability damage.
D20 + Heal ranks + Wis Modifier. Can be used untrained.
<s>Actually, help me out here. Who makes the check, Forenrond to heal himself, or Bart to try and help Forenrond?
http://www.dandwiki.com/wiki/SRD:Heal_Skill</s>
Apparently either. It's just long-term-care you can't apply to yourself.
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The door is barred, not bolted.
You can either strength-check barging the door down with your shoulder, or start attacking it with a normal melee attack.
If you want to do the latter, toss a few damage rolls with your mace and I'll let you know when it comes down (if at all).
-
Grimmie
- Master of Soviet Propaganda

- Posts: 7672
- Joined: February 5th, 2005, 19:00
- Location: Birming-humm, England
- Contact:
You clamber through the window easily enough, it's tall but stretches almost to the ground - you even reckon Bart could make it through if he took the bulkier bits of his armour off first and carried them in afterwards.
In the morning sunlight the inside of the chapel is clearly visible. Everything is in disarray. The pews have been disturbed and moved around, bunched up into groups with the ornamental parts sawed or snapped off, the altar at the far end has been cleared of anything valuable. Even the runner that stretches from the entrance to the dais has been cut up and left in a heap.
After the thorough looting attempt the church has a sort of faded beauty to it, there are a few unlit torches mounted on the walls and half-melted church candles on ledges or smushed into the flagstones below.
The ceiling is covered in spider webs.
It also appears to be moving.
In the morning sunlight the inside of the chapel is clearly visible. Everything is in disarray. The pews have been disturbed and moved around, bunched up into groups with the ornamental parts sawed or snapped off, the altar at the far end has been cleared of anything valuable. Even the runner that stretches from the entrance to the dais has been cut up and left in a heap.
After the thorough looting attempt the church has a sort of faded beauty to it, there are a few unlit torches mounted on the walls and half-melted church candles on ledges or smushed into the flagstones below.
The ceiling is covered in spider webs.
It also appears to be moving.

