Al wrote:Haha, I don't do that any more. You want a Mr J I can put you onto people for other jobs, but this one's freelance. It's your choice whether to come or not.
Ghost Cartels 2: Body Snatchers
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- Ninja Pirate
- Posts: 1520
- Joined: December 3rd, 2008, 21:36
- Location: Derby
Teammate does not = buddy in SRN-zo wrote:Convince me. So far working with you guys has been profitable, but thats been up front cash with guaranteed pay. This is nothing but speculation with a promise of nothing.
I don't work for free, ad the payday is why I do this shit instead of getting a day job. Share of the Final payoff is a good start, but what's on offer for the signup? Yeah, you could probably do this without me, but without a hacker of some skill? Probably not, so it's pay me, or pay someone else.
Your call.
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- Ninja Pirate
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- Throbbing Cupcake
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- Location: The maleboge
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- Ninja Pirate
- Posts: 1520
- Joined: December 3rd, 2008, 21:36
- Location: Derby
This ^. I don't think two of us can do it. I suspect Roman is out, due to his retirement from beardage.HereComesPete wrote:So grimmie, roman and deject are you in or out?
Al wrote:Look, none of us have any more to gain than anyone else here, so there's nothing any of us can offer you without it becoming unfair on everyone else. But it's your call, and I don't blame you for not wanting to risk your time and effort, and maybe more, on what might be a wild goose chase. You don't want to risk it then that's okay, although it'd be useful to have you with us. If we get more information we'll keep you posted and if you change your mind you're welcome along. With a cut proportional to your input, of course.
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- Throbbing Cupcake
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- Turret
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- Location: The house of Un-Earthly horrors
KARMA TIEM!
Righto: TSD, Pants and Deject get 10 each, everyone else gets 8. Should be pretty obvious why, and I know there wasnt much opportunity for the more fighty of you to get in on the action. Dont worry though, im sure that will balance out in time
As for feedback of how you did: Pretty fucking good, actually. If you had gone in heavy, all your asses would be in jail by now. The specifics will bore you as theres loads of em, but heres some select bits that would have screwed you, hard:
The cameras all have sentry guns attached, equipped with SuperSquirts filled with Narcoject.
The Garage and the parking area have 2 raildrones hidden away, both with LMG's firing gell rounds.
All corridors, stairwells and liftshafts can be hermetically sealed and filled with neurostun remotely.
All the external doors have MAD scanners and chemsniffers at rating 6, and are locked with rating 5 maglocks.
Theres two horse 6 Beast spirits watching for intruders, and with instructions to engage any that are magically active.
The HTR teams are badassed, with plenty-o-armour and augs, backed up by a decent shaman who has 3 bound spirits, was keeping a shield up and counterspelling for the whole team.
So yeah, that would have been prison for the lot of you. Walking in and out pretty much on the strength of your chitter-chat was definately the way to go. Couple of things to note for the future:
I ballsed up the matrix designs more than a little. That side of things wont be so easy next time
You covered your ID well from a paperwork point of view, but didnt really think about the physical side of things. Yeah, you sorta squelched cameras, but for one thing that didnt work entirely, and for another, people still have eyes. If Leland or Al ever need to go to that clinic again for any reason, theres a good chance you will be recognised. That may go bad for you.
On similar lines: Magic leaves a trace. Deej, you threw a little bit of mojo about, but you didnt clean up astral space after yourself. Its nothing that a mage can directly trace back to you, but it is a case of if the mage in question spots you or your magic again, they will recognise it.
Neither of these things put you in *immediate* danger, as all you did was make DocWagon look a little silly, so they are unlikely to spend too much money or time tracking you down. Lefluer is quite pissed at you though, so you probably want to avoid him. Not so pissed that he is likely to be hunting you down on his own time though. Probably.
You missed a little bit in that you didnt look for the womans personal belongings. If you had, there would have been a little extra bit of action there for you that could have lead to more monies, but it wasnt a massive deal.
So, overall: Not perfect, but pretty good.
Now, this Bug Hunt thing. I can tailor this to whatever, so dont feel like you have to have your character included. Also, dont think that there is a minimum number of doods needed to be successfull. As long as more than zero of you want to do it, I can do it, and you'll be fine. Frinstance, if theres no hacker I will make it so theres no Matrix stuff. If theres no combat guys, I can make it more about the talking. So dont worry about that.
Also, as its looking like a few of you wont be doing it, how would people feel about maybe IRCing it?
Righto: TSD, Pants and Deject get 10 each, everyone else gets 8. Should be pretty obvious why, and I know there wasnt much opportunity for the more fighty of you to get in on the action. Dont worry though, im sure that will balance out in time

As for feedback of how you did: Pretty fucking good, actually. If you had gone in heavy, all your asses would be in jail by now. The specifics will bore you as theres loads of em, but heres some select bits that would have screwed you, hard:
The cameras all have sentry guns attached, equipped with SuperSquirts filled with Narcoject.
The Garage and the parking area have 2 raildrones hidden away, both with LMG's firing gell rounds.
All corridors, stairwells and liftshafts can be hermetically sealed and filled with neurostun remotely.
All the external doors have MAD scanners and chemsniffers at rating 6, and are locked with rating 5 maglocks.
Theres two horse 6 Beast spirits watching for intruders, and with instructions to engage any that are magically active.
The HTR teams are badassed, with plenty-o-armour and augs, backed up by a decent shaman who has 3 bound spirits, was keeping a shield up and counterspelling for the whole team.
So yeah, that would have been prison for the lot of you. Walking in and out pretty much on the strength of your chitter-chat was definately the way to go. Couple of things to note for the future:
I ballsed up the matrix designs more than a little. That side of things wont be so easy next time

You covered your ID well from a paperwork point of view, but didnt really think about the physical side of things. Yeah, you sorta squelched cameras, but for one thing that didnt work entirely, and for another, people still have eyes. If Leland or Al ever need to go to that clinic again for any reason, theres a good chance you will be recognised. That may go bad for you.
On similar lines: Magic leaves a trace. Deej, you threw a little bit of mojo about, but you didnt clean up astral space after yourself. Its nothing that a mage can directly trace back to you, but it is a case of if the mage in question spots you or your magic again, they will recognise it.
Neither of these things put you in *immediate* danger, as all you did was make DocWagon look a little silly, so they are unlikely to spend too much money or time tracking you down. Lefluer is quite pissed at you though, so you probably want to avoid him. Not so pissed that he is likely to be hunting you down on his own time though. Probably.
You missed a little bit in that you didnt look for the womans personal belongings. If you had, there would have been a little extra bit of action there for you that could have lead to more monies, but it wasnt a massive deal.
So, overall: Not perfect, but pretty good.
Now, this Bug Hunt thing. I can tailor this to whatever, so dont feel like you have to have your character included. Also, dont think that there is a minimum number of doods needed to be successfull. As long as more than zero of you want to do it, I can do it, and you'll be fine. Frinstance, if theres no hacker I will make it so theres no Matrix stuff. If theres no combat guys, I can make it more about the talking. So dont worry about that.
Also, as its looking like a few of you wont be doing it, how would people feel about maybe IRCing it?
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- Throbbing Cupcake
- Posts: 10249
- Joined: February 17th, 2007, 23:05
- Location: The maleboge
I totally mentioned those! No matter, was a good game well played.Joose wrote:You missed a little bit in that you didnt look for the womans personal belongings. If you had, there would have been a little extra bit of action there for you that could have lead to more monies, but it wasnt a massive deal.
I can do irc even though I hates it.
I can do IRC, availability notwithstanding obviously.
I did consider the disguise. I've a couple of nanopastes ready for just such an occasion. However, there's two reasons I didn't use them:
1. I only have a skill of 2.
B. They cost money.
In the first point I decided if I blow my disguise because of a shitty roll then we're fucked. The guys in there didn't know us from Adam, we could frig the electronic surveillance, and the chances of you running into the same random guy (and him remembering you) twice in a city aren't that big. Plus, there was always a chance they didn't even realise they'd been duped if they were sloppy. For the second point, to disguise myself and Leland would have cost me Y1000. Add that onto the Y3000 for a new SiN, and my net profit for the run is a big fat zero.
In hindsight I think I was being paranoid over the disguise being shit. I've an INT of 4 so that would have given me 6 dice plus whatever I got for the nanopaste. That's not too bad.
I did consider the disguise. I've a couple of nanopastes ready for just such an occasion. However, there's two reasons I didn't use them:
1. I only have a skill of 2.
B. They cost money.
In the first point I decided if I blow my disguise because of a shitty roll then we're fucked. The guys in there didn't know us from Adam, we could frig the electronic surveillance, and the chances of you running into the same random guy (and him remembering you) twice in a city aren't that big. Plus, there was always a chance they didn't even realise they'd been duped if they were sloppy. For the second point, to disguise myself and Leland would have cost me Y1000. Add that onto the Y3000 for a new SiN, and my net profit for the run is a big fat zero.
In hindsight I think I was being paranoid over the disguise being shit. I've an INT of 4 so that would have given me 6 dice plus whatever I got for the nanopaste. That's not too bad.