Custom Maps
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deject
- Berk

- Posts: 10353
- Joined: December 7th, 2004, 17:02
- Location: Oklahoma City, OK, USA
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Custom Maps
Instead of spamming the forum with new maps, I'm just going to use this thread from now on to recommend new maps to be considered for rotation.
The newest find: de_view
this is a huge map, great for sniping. I really improved my scouting skills when I was playing on this map.
The newest find: de_view
this is a huge map, great for sniping. I really improved my scouting skills when I was playing on this map.
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deject
- Berk

- Posts: 10353
- Joined: December 7th, 2004, 17:02
- Location: Oklahoma City, OK, USA
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another one: cs_docks_djfinal
this map is kinda weird, because it's so big and spread out. There are 6 hosties I think, and they are spread out. It's real easy to get lost on this map. I definetly think you'd need at least 8 vs 8 for it to be fun.
this map is kinda weird, because it's so big and spread out. There are 6 hosties I think, and they are spread out. It's real easy to get lost on this map. I definetly think you'd need at least 8 vs 8 for it to be fun.
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Dr. kitteny berk
- Morbo

- Posts: 19676
- Joined: December 10th, 2004, 21:53
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What's the story with the maps on the 5punk CS:S server, we seem to play through the same 4-5, can we get some more on there? I don't know which are the official ones but I would like to have a play with the following:
compound
train
chateau
prodigy
(for starters)
Now you'll probably all say how much you hate these maps, go on then...
compound
train
chateau
prodigy
(for starters)
Now you'll probably all say how much you hate these maps, go on then...
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Dr. kitteny berk
- Morbo

- Posts: 19676
- Joined: December 10th, 2004, 21:53
- Contact:
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Dr. kitteny berk
- Morbo

- Posts: 19676
- Joined: December 10th, 2004, 21:53
- Contact:
-
Dr. kitteny berk
- Morbo

- Posts: 19676
- Joined: December 10th, 2004, 21:53
- Contact:
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Dr. kitteny berk
- Morbo

- Posts: 19676
- Joined: December 10th, 2004, 21:53
- Contact:
*cums*spoodie wrote:* closes eyes and prepares for bukkake *
Well, after far too long, I've finished tinkering with the playground map we stole. I've tidied up the geometry, tried to give it some better textures, added those much missed environment cube maps (no more white guns!) and Berk has fixed my wonky displacement maps and compiled the bugger.
This is on Bukkake, so grab it now to avoid downloading mid-game.
Playground Redux
This is on Bukkake, so grab it now to avoid downloading mid-game.
Playground Redux
de_matrix
http://halflife2.filefront.com/file/CS_ ... _Map;48425
best custom map i've played, a remake of a lot of scenes from the matrix including the dojo,offices and the lobby (including destructable marble pillars).
bit of a big file though
http://halflife2.filefront.com/file/CS_ ... _Map;48425
best custom map i've played, a remake of a lot of scenes from the matrix including the dojo,offices and the lobby (including destructable marble pillars).
bit of a big file though
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Woo Elephant Yeah
- Heavy

- Posts: 5433
- Joined: October 10th, 2004, 17:36
- Location: Bristol, UK
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